I am finding that it loads a lot faster with all those merges done.
I didn't notice significant changes on my side, but glad if it did help with loading speed
Attached are the files for the last merge; the following folders can be deleted:
- OrionsMods (except MineWarfare)
- The_J
- Tsentom1
- Faustmouse/Captives
- GreatPeople
- Promotions (except CulturalHeritage)
- Units
- Yudishtira
- Buildings
(I forgot to mention the last one in my previous post but as you said on 1st page that it was OK to merge I also included it - it's the UN mission building)
Some notes:
- I included in the package the "fixed" CIV4GameTextInfos_GreatPeople.xml (with only english entries).
- CivicInfos was edited to include all the capture/capture resistance tags from Faustmouse, as you mentioned last page.
- zMovieFix_CIV4ArtDefines_Movie.xml was also updated
- There was an odd entry in GreatPeople/GreatPeople_CIV4ArtDefines_Interface.xml.
The original file was encoded in UTF-8 and an entry was defined with the type ART_DEF_GREAT_PERSON_WLADYSŁAW_HORODECKI (notice the "L" with a strike). This caused problems when merged into an iso-8859-1 file, so I simply replaced the characted by an ordinary "L" (similar to its text name defined as TXT_KEY_GREAT_PERSON_WLADYSLAW_HORODECKI).
I can't find where else this ART_DEF_GREAT_PERSON_WLADYSŁAW_HORODECKI is defined (with or without the strike), so I don't know if it's really used?
Anyway, now I don't get any error message anymore with the ordinary L, but I thought I'd let you know just in case.
I think that it's all there was to merge, so I'll now start looking in the building and unit files a bit
Hopefully this will allow making any change much faster and more convenient in the future.
View attachment Merged - part 4.7z