Lord Malbeth
Emperor
"It is the year AD 394. Roman culture has dominated the Mediterranean for the last 400 years. But even the glories of Rome are starting to fade. In AD 293, the Emperor Diocletian divided the empire into administrative sections, and later the great Constantine moved the capital to Byzantium in AD 330. Following the death of Theodosius, the empire has cleanly split into two separate, yet intimately connected, empires: the Western, Latin-based portion, and the Eastern, Greek-based portion. And while corruption is rampant, a greater threat exists around the fringes of civilization. Nomadic bands of barbarians are rising up, and will soon try to assail the massive empire itself. It seems that the great Roman Empire is destined to fall. Or is it?"
This is basically a super-heavily modified version of the standard Civ III scenario "Fall of Rome". However, instead of playing as the barbarians, this scenario asks you to play as either the Western or Eastern Roman Empire. Also, all of the barbarians (sans the Franks and Anglo-Saxons) are in a locked war against the Roman Empire.
Initially, things are rough. The Western Romans lack copious amounts of money and decent infrastructure (many of the roads have decayed) and are surrounded by the Celts to the northwest, the Vandals to the south, and the Lombard and Visigoths to the north. The Eastern Romans, while having a bit more money and better infrastructure are right next to the strengthening Sasanian Persians and the fierce Huns.
The challenge of this scenario is to rise up and restore the glory of Rome, either by complete conquest of your enemies, holding on and achieving a Victory Point win, or restoring the strength of Roman culture (ie, a cultural victory).
Major changes:
*New civilization, the Lombards, replace the Vandals in he north. The Vandals have been moved to Northern Africa and will mess yo' stuff up.
*New units: Laeti, Medium Cavalry, Imperial Guard, and Keshik
*New improvements: Mithraeum, Imperial Column, Victory Arch, Basilica, Relic, Lupinarium
*New Wonders: Reforms of Constantine, City of God, Sibylline Oracle, Hadrian's Wall, Tetrarchy
*New Government, Monarch, for the Sasanians only
*Whole mess of new techs, including "Pagan Traditions", "Nova Roma", "Barbarian Allies", "Orthodoxy", "Papal Authority", etc.
*Massive amount of map, unit, and building tweaks...
*Addition of "Gladiatorial Games" (ie sacrifices) that bulk up the culture of your cities.
*Greater attention to historic detail (for instance, Brennus, a Celts who never even fought imperial Rome, is gone (replaced with Boudicca); Constantine and Theodora have been replaced with Honorius and Arcadius, respectively, etc)
*And many, many, many more things that are innumerable to mention...
Hope you get a kick out of it. Salve, et cura ut valeas!
Download Link + Plus 10/24/14 Patch
This is basically a super-heavily modified version of the standard Civ III scenario "Fall of Rome". However, instead of playing as the barbarians, this scenario asks you to play as either the Western or Eastern Roman Empire. Also, all of the barbarians (sans the Franks and Anglo-Saxons) are in a locked war against the Roman Empire.
Initially, things are rough. The Western Romans lack copious amounts of money and decent infrastructure (many of the roads have decayed) and are surrounded by the Celts to the northwest, the Vandals to the south, and the Lombard and Visigoths to the north. The Eastern Romans, while having a bit more money and better infrastructure are right next to the strengthening Sasanian Persians and the fierce Huns.
The challenge of this scenario is to rise up and restore the glory of Rome, either by complete conquest of your enemies, holding on and achieving a Victory Point win, or restoring the strength of Roman culture (ie, a cultural victory).
Major changes:
*New civilization, the Lombards, replace the Vandals in he north. The Vandals have been moved to Northern Africa and will mess yo' stuff up.
*New units: Laeti, Medium Cavalry, Imperial Guard, and Keshik
*New improvements: Mithraeum, Imperial Column, Victory Arch, Basilica, Relic, Lupinarium
*New Wonders: Reforms of Constantine, City of God, Sibylline Oracle, Hadrian's Wall, Tetrarchy
*New Government, Monarch, for the Sasanians only
*Whole mess of new techs, including "Pagan Traditions", "Nova Roma", "Barbarian Allies", "Orthodoxy", "Papal Authority", etc.
*Massive amount of map, unit, and building tweaks...
*Addition of "Gladiatorial Games" (ie sacrifices) that bulk up the culture of your cities.
*Greater attention to historic detail (for instance, Brennus, a Celts who never even fought imperial Rome, is gone (replaced with Boudicca); Constantine and Theodora have been replaced with Honorius and Arcadius, respectively, etc)
*And many, many, many more things that are innumerable to mention...
Hope you get a kick out of it. Salve, et cura ut valeas!
Download Link + Plus 10/24/14 Patch