Good progress, MP.
Notice that we can get 120 gold for our map from the AI. Suspect that amount will go down, not up. Suggest we monitor it each turn, and, if it is reduced, go ahead and get what gold we can. If it doesn't go down, then we can hold in anticipation of other AIs acquiring Paper.
Like to see a pike, spear, and cross moved to Pi-R.
Regarding worker tasks:
The hill north of Pi-R is not a top priority but it needs to be mined and probably roaded as well.
The 5 tiles within our culture (or to be in our culture) east of Pi-R and/or north of Memphis are worth roading to give us movement options.
The forest SW of Thebes should not be chopped until culture expands, but the other four forests in the area can be right away (not until next turn for the ones to be in Memphis's culture).
Suggest Memphis use the 76 chop hammers to build 2 cats.
After the treb in Kyoto, probably best to whip a pike there.
To protect Tokyo from possible crossbows coming out of Satsuma, suggest the crossbow in Osaka be whipped next turn (after the city grows and the mine is used this turn) and sent there.
Switch to pike in Bombay and use mine to complete in one turn. Send it east.
What to build in Thebes? Close call. Like the forge, but a Buddhist temple would be helpful sooner, gaining happiness and speeding expansion so we can utilize those mines and start building HAs. Perhaps we whip a forge there after the expansion and a chop.
Think we are 1 turn away from opening a western front. Toward that end, some suggestions for altering builds:
Continue treb in Pat with intent to complete in 2 turns, start pike, and whip it quickly.
Build a sword in Delhi in one turn by moving a citizen onto stone and then build/whip treb.
After crosses complete in Vij and Var, suggest cats.
When we do declare, still like moving a spear and axe forward to see what Ham does. If we do that, probably should go ahead and move all our other troops off of the forested deer to the tile 1N of Pat, where AI can't know of their present location. If a large stack moves out of city, then suggest moving the axe and spear 1S and hope Ham will follow. If he doesn't then we can move all siege units forward with adequate other units with them for protection, but hold some back if at all possible to avoid their degredation from cats.
Keep option open to promote cross 21 to medic.
Notice that we can get 120 gold for our map from the AI. Suspect that amount will go down, not up. Suggest we monitor it each turn, and, if it is reduced, go ahead and get what gold we can. If it doesn't go down, then we can hold in anticipation of other AIs acquiring Paper.
Like to see a pike, spear, and cross moved to Pi-R.
Regarding worker tasks:
The hill north of Pi-R is not a top priority but it needs to be mined and probably roaded as well.
The 5 tiles within our culture (or to be in our culture) east of Pi-R and/or north of Memphis are worth roading to give us movement options.
The forest SW of Thebes should not be chopped until culture expands, but the other four forests in the area can be right away (not until next turn for the ones to be in Memphis's culture).
Suggest Memphis use the 76 chop hammers to build 2 cats.
After the treb in Kyoto, probably best to whip a pike there.
To protect Tokyo from possible crossbows coming out of Satsuma, suggest the crossbow in Osaka be whipped next turn (after the city grows and the mine is used this turn) and sent there.
Switch to pike in Bombay and use mine to complete in one turn. Send it east.
What to build in Thebes? Close call. Like the forge, but a Buddhist temple would be helpful sooner, gaining happiness and speeding expansion so we can utilize those mines and start building HAs. Perhaps we whip a forge there after the expansion and a chop.
Think we are 1 turn away from opening a western front. Toward that end, some suggestions for altering builds:
Continue treb in Pat with intent to complete in 2 turns, start pike, and whip it quickly.
Build a sword in Delhi in one turn by moving a citizen onto stone and then build/whip treb.
After crosses complete in Vij and Var, suggest cats.
When we do declare, still like moving a spear and axe forward to see what Ham does. If we do that, probably should go ahead and move all our other troops off of the forested deer to the tile 1N of Pat, where AI can't know of their present location. If a large stack moves out of city, then suggest moving the axe and spear 1S and hope Ham will follow. If he doesn't then we can move all siege units forward with adequate other units with them for protection, but hold some back if at all possible to avoid their degredation from cats.
Keep option open to promote cross 21 to medic.