Dearmad Dead weight Joined Aug 18, 2001 Messages 1,527 Nov 8, 2003 #1 Is this possible in the editor... I can't find a way to do it. Looked in the forums here but found nothing about this either...
Is this possible in the editor... I can't find a way to do it. Looked in the forums here but found nothing about this either...
Dearmad Dead weight Joined Aug 18, 2001 Messages 1,527 Nov 8, 2003 #2 oh c'mon- stop reading this post and start replying, ya'll!
Louis XXIV Le Roi Soleil Joined Mar 12, 2003 Messages 13,579 Location Norfolk, VA Nov 8, 2003 #3 I don't know Happy I replied
Dearmad Dead weight Joined Aug 18, 2001 Messages 1,527 Nov 8, 2003 #4 Yes, actually. means at least I'm not alone...
Ozymandias In Terra Fantasia Supporter Joined Nov 5, 2001 Messages 10,829 Location The lone and level sands Nov 9, 2003 #5 For what it's worth, I scoured the editor and couldn't find a way. -Oz
Dearmad Dead weight Joined Aug 18, 2001 Messages 1,527 Nov 9, 2003 #6 I'm surprised it wasn't added...
Ozymandias In Terra Fantasia Supporter Joined Nov 5, 2001 Messages 10,829 Location The lone and level sands Nov 9, 2003 #7 Originally posted by Dearmad I'm surprised it wasn't added... Click to expand... I can't figure out how to keep modding something begun in PTW with Conquests, so I confess to being a tad beyond surprise at the moment ...
Originally posted by Dearmad I'm surprised it wasn't added... Click to expand... I can't figure out how to keep modding something begun in PTW with Conquests, so I confess to being a tad beyond surprise at the moment ...
mrtn Shaven not stirred Joined Mar 26, 2002 Messages 8,635 Location Stockholm Nov 9, 2003 #8 I'm pretty sure it's hard coded, as most of the traits are (remember you get a bigger chance for a SGL being scientific).
I'm pretty sure it's hard coded, as most of the traits are (remember you get a bigger chance for a SGL being scientific).