hmm, thats rather sad.
i thought i give this game a second chance. but the ai behaviour gets me really annoyed. does that change with higher difficulty levels? even a little bit?
is there maybe a part in some xml where the effects of different difficulty can be found?
what are possible bonuses? speed of teaching, number of crosses needed for a new colonist, ff are harder to obtain, ref is larger? can you name some...?
thanks so far
i thought i give this game a second chance. but the ai behaviour gets me really annoyed. does that change with higher difficulty levels? even a little bit?
is there maybe a part in some xml where the effects of different difficulty can be found?
what are possible bonuses? speed of teaching, number of crosses needed for a new colonist, ff are harder to obtain, ref is larger? can you name some...?
thanks so far