TSG 234 Announcement

Nizef

Emperor
GOTM Staff
Joined
Oct 22, 2018
Messages
1,125
Location
Finland
Civilization 5 - Game of the Month Training Series Game 234
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Welcome to the 234th game in the GOTM V Training Series! This Series allows new and old Civilization V fans to try out many features from Civ5's expansions and DLCs in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. You can read more about the GOTM and Training Series concept in this thread.

MUST READ!
Our most sacred rule: Do not replay any turns!
If you make a mistake, accept it, and try to recover through game-play. To ensure fair play and prevent results exclusions, please set your Autosaves to "1 turn". In the event of a computer crash while playing, just reload to the previous autosave, then play on the same way you played it the first time. Please let Leif or me know (either in the forums or through Private Message) if you experienced a crash and how many turns you replayed.
TSG234 Details:
Game Settings:
Player (You): Ahmad Al-Mansur - Morocco
Victory Condition: Science
(but all VCs are enabled)
Difficulty: Emperor
Map Type/Size: Fractal/Standard
(8 Civs, 16 City-States)
Pace: Standard
Your Unique Characteristics:
UA: Gateway to Africa:
International trade routes (civ or CS) generates +3 gold and +1 culture
UI: Kasbah: +1 food, +1 hammer and +1 gold from desert tiles
UU: Berber Cavalry (Cavalry). +25% combat strength in friendly territory and +50% combat strength in desert
Required DLC: All DLCs.
Starting Era: Ancient
Required game options: None
Enabled game options: Quick Combat, Quick Movement
(You may turn on/off Quick Combat/Quick Movement using the game options menu at any time during gameplay.)
Game Version: This game was created in Civ5 Brave New World version 1.0.3.279.
Here is where you will start:
TSG234start.jpg


The start file is attached below.

Information about threads associated with each individual TSG - Must Read if you are new to the Game of the Month!

Please note:

Spoiler :

If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.
TSG Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (don't be afraid to ask questions). Its also used to discuss the game before you start, and post problems with opening the save. Please don't post any game-related info once you open and play the save. Instead use the next thread.
After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.


File Upload System
Spoiler :

We have a game file upload system you can find here. Please use it to upload your completed first attempt by saving the game on the turn after your victory or defeat. (by using the "lemme play one more turn" feature) Please note: you must submit your game on the turn following Victory. If you continue to play, the game overwrites the data and your submission could be rejected by the submission system.
This game runs through December 31st 2023.



@The_J @Blake00

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Petra should be easy on emperor.
This map is fractal, I'm excited to see what scouting will show us. If at all possible I'd like to use the first caravan as external trade route, use the UA a bit, even though it's probably not optimal.

Will probably settle on the copper SW. It's a river hill lux tile with a growth tile and production tiles in first ring. Good for building settlers. Silk still in 3rd ring, just buy it out if necessary. It has all those desert hills around the lake.
I don't think the warrior can reveal much that shows there is even a better spot.

If I get petra the non-river desert hills will definetly get kasbah, 1food1hammer1gold is much better than 1 hammer. The mines don't get better until Chemistry which takes a while on optimal tech path. For the river desert hills I'm not sure if kasbah beats out farm.
 
Petra should be easy on emperor.
Lol, that's what I thought about in the last game - and that was King! I got beat to Petra by a few turns. Boy did I almost rage quit.

I agree on the SW Copper, that's where I'll settle. I'll move the warrior north but I can't think of anything that would make me move that way, not even a great NW because we'd need to move away from the desert to what looks like grassland.

I must not start this one until I'm done the Siam game; otherwise I might get caught up in this new one.
 
There will have to be some mines built before Chivalry turns up or the city will be hammer-poor, because Chivalry is a long way down the road. For the eastern hills, I can even see myself changing mines into kasbahs, which will take a lot of worker effort. As Rhodro said, Chemistry and the extra mine hammer will be very far away in time.

As for the hills with fresh water to the west, it could be a different story since Civil Service comes pretty early.
 
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