Must admit that's my most played mod atm(it is unbelievably polished). Can't imagine how cool it will be with Rev
Here's some things I noticed while playing it :
1) Great Library wnder is overpowered , please consider nerfing it. I feel really cheating on AI if I have any source of Marble nearby(luckily enough in my 2 games it was near).
2 free scientist is just too much, once you build it you just spam GS like there's no tommorow.
Here's an example of my Capital generating 60% of sciense of whole 19 citites empire :
Would be fair to make the fixed bonus to sciense from Great Library(50% for instance) , or 1 free scientist and 10-20% bonus. But great scientist every 40-60 turns is too much.(I play in legendary speed)
2) AI didn't care about seige units untill bombards become available, after that he just went nuts and prioritized them over any other unit , here's his cannon stacks of *Doom* :
At least he didn't suicide them on my heavily fortified city.
Oh, also I quiet liked the tactical AI in your mod guyz, enemy tends to carefuly wage could he take city or not and I was quiet amuzed when at the start of my English game I was almost obliterated by the AI stack pillagilng all my lands and eventualy finding not enough protected city(I had no offenseive force atm to stop them). That was quiet cool
3) Some people already adressed the warmongering state of mind for AI and that did applied to both of my games in this mod(I used all the victory conditions exept the space race). But somethingtha bothered me is not the fact that AI don't care about relations or anything at all exept the power projection(or is it something else ? ) but the fact that sometimes he declares wars without any practical reason. Here's an example of romans trying to wage war against me with militia and archers (yes I was at war with turks , maybe that's why they decided that it's good time to jump in ? ):
Poor fellows lost their border city almost instantly.
Also in my Transaxonian game Korea was winning a war against Ethipia pretty succesfuly and then they decided that it is good time to threaten me (1.1 power projection against them) and declared war on me when I rejected. Obviously they had no forces to stop me from steamrolling all over their cities. No screens sadly. It doesn't happen too often and most of the time aI tends to fight only at one front, but when it happens it is quiet werrd and I can't find any reasonable explanation for this behavior.
4)Just some random thing that quiet surprised me were this guyz :
I can understand why do they need to be stronger than in previous age but... But srsly, peasants stronger than any foot soldier unit(including you own proffesional areuqbuisers) ? And you do realise that it was not so easy for them to equip the whole unit with guns ? It was quiet impossible .(Pitchfork model would still apply I'd say, would it ?)
Ir's nothing to complain about though, I jsut found it quiet disturbing( just imagined bunch of peasants making fun of Musketeer regiment)
I hope you find some parts of this report usefull for your next update, cheers =)