Ivan the Kulak
King
Just wondering, has anyone done a shipyard improvement that would fit in to the industrial and modern times? Using the search function I found one but this seems to be for only the Age of Sail. Found a drydock but that apparently is for civ4. Any pointers to a thread would be appreciated, or if this does not exist, maybe one of you building Creators could get on it...
I would like to have something like this for a small wonder I am contemplating called the Naval Yard, which would increase city production and perhaps generate a destroyer every 10-15 turns. There is a "requires elite naval units" flag in the editor which seems to works correctly (though not used in normal games) which would make one good requirement for being able to build it, sort of a reward for successful seagoing powers.
I would like to have something like this for a small wonder I am contemplating called the Naval Yard, which would increase city production and perhaps generate a destroyer every 10-15 turns. There is a "requires elite naval units" flag in the editor which seems to works correctly (though not used in normal games) which would make one good requirement for being able to build it, sort of a reward for successful seagoing powers.