Hey everyone, I've got several questions about diplomacy which are driving me crazy right now.
I'm playing a game as Korea (small map/pangaea/7 civs/17 CSs) and am currently having trouble with spies. There are two countries I have a DoF with, Carthage and Japan. Now, at the moment we're all close (hovering over friendly shows several green with the majority being dark green, and no red text), but I've caught Japan trying to spy on me several times. The first time he did it I didn't realize you could do anything (since I didn't think to actually click the icon that showed up to the side), but the second time it happened I let it slide, giving me a pretty good diplomatic boost.
Now comes the problem. The third time they sent a spy, I demanded they stop spying on me, and they agreed (of course, I fully expected them to continue, but I at least wanted to make sure I had the moral high ground before denouncing them). Then, I killed another spy they tried to send. Of course, since they had broken their promise, and worse spied on a country they had a DoF with, I of course chose to publicly denounce them. Which seems to have completely backfired.
Now, I can't see how the AI feels about each other, but it seems wrong that doing this caused me to get a big penalty with every other country for denouncing a friend. Why is that the case? It seems like that shouldn't apply since it was done under a certain situation that the game itself sets up (allowing you to denounce them after catching a spy), yet instead of them suffering a large penalty with everyone else with me getting a benefit of some kind (after all, they spied on a friend even after I demanded they stop), the opposite seems to be true.
Seriously, can anyone tell me how any of the diplomacy in this game makes sense? I'm getting sick and tired of this happening and me getting screwed in diplomacy even though I stick to my promises, don't denounce without reason (that the game gives me), provide gifts, etc. Is there a mod or something that changes this? Because right now, you're basically screwed if a friend spies on you, since the horrible diplomacy in this game doesn't seem to care why you denounce a country which had offered a DoF.
I'm playing a game as Korea (small map/pangaea/7 civs/17 CSs) and am currently having trouble with spies. There are two countries I have a DoF with, Carthage and Japan. Now, at the moment we're all close (hovering over friendly shows several green with the majority being dark green, and no red text), but I've caught Japan trying to spy on me several times. The first time he did it I didn't realize you could do anything (since I didn't think to actually click the icon that showed up to the side), but the second time it happened I let it slide, giving me a pretty good diplomatic boost.
Now comes the problem. The third time they sent a spy, I demanded they stop spying on me, and they agreed (of course, I fully expected them to continue, but I at least wanted to make sure I had the moral high ground before denouncing them). Then, I killed another spy they tried to send. Of course, since they had broken their promise, and worse spied on a country they had a DoF with, I of course chose to publicly denounce them. Which seems to have completely backfired.
Now, I can't see how the AI feels about each other, but it seems wrong that doing this caused me to get a big penalty with every other country for denouncing a friend. Why is that the case? It seems like that shouldn't apply since it was done under a certain situation that the game itself sets up (allowing you to denounce them after catching a spy), yet instead of them suffering a large penalty with everyone else with me getting a benefit of some kind (after all, they spied on a friend even after I demanded they stop), the opposite seems to be true.
Seriously, can anyone tell me how any of the diplomacy in this game makes sense? I'm getting sick and tired of this happening and me getting screwed in diplomacy even though I stick to my promises, don't denounce without reason (that the game gives me), provide gifts, etc. Is there a mod or something that changes this? Because right now, you're basically screwed if a friend spies on you, since the horrible diplomacy in this game doesn't seem to care why you denounce a country which had offered a DoF.