obscurereferenc
Chieftain
- Joined
- Aug 26, 2005
- Messages
- 67
A friend and I played our first team game (Xbox 360, against the AI) today, here' what we found:
- We both receive ALL messages from ALL AI civs, even the ones not intended for us (for example, I was playing as greece, but I'd frequently get messages from Germany, addressing me as Cleopatra, threatening me).
- Whenever I discover a technology, it ALWAYS tells me I'm the first to do so, even if I'm not.
- The pathfinding algorithm 'breaks' whenever I'm moving units through my teammates territory. I can only move units to adjacent squares; when attempting to move any further than that, nothing happens.
- My teammate and I were unable to conduct diplomacy throughout the entire game. If either of us attempts to, all we get is an automated message back with no options!
- The fog of war still hangs over my teammates civ, even though I can see units and cities through the fog!
- I'd set the turn timer to 30 seconds, but the turn timer was 60 seconds throughout the game.
- None of the 3 AI players ever settled more than one city throughout the entire game (we played until the 20th century).
(Along with other, expected bugs like the occasional resync and slowdowns that lasted a few turns. And it won't let us save the game, but that, of course, is a 'feature'!)
What's going on?? Did I accidently tick the 'buggy game' option, or was this part of the game just not tested? I've been a huge fan of civ, ever since civ 2, but I'm appalled so many bugs made it through to the final version!
- We both receive ALL messages from ALL AI civs, even the ones not intended for us (for example, I was playing as greece, but I'd frequently get messages from Germany, addressing me as Cleopatra, threatening me).
- Whenever I discover a technology, it ALWAYS tells me I'm the first to do so, even if I'm not.
- The pathfinding algorithm 'breaks' whenever I'm moving units through my teammates territory. I can only move units to adjacent squares; when attempting to move any further than that, nothing happens.
- My teammate and I were unable to conduct diplomacy throughout the entire game. If either of us attempts to, all we get is an automated message back with no options!
- The fog of war still hangs over my teammates civ, even though I can see units and cities through the fog!
- I'd set the turn timer to 30 seconds, but the turn timer was 60 seconds throughout the game.
- None of the 3 AI players ever settled more than one city throughout the entire game (we played until the 20th century).
(Along with other, expected bugs like the occasional resync and slowdowns that lasted a few turns. And it won't let us save the game, but that, of course, is a 'feature'!)
What's going on?? Did I accidently tick the 'buggy game' option, or was this part of the game just not tested? I've been a huge fan of civ, ever since civ 2, but I'm appalled so many bugs made it through to the final version!