modding the tech tree: getting started

So it seems that Technology_ORPrereqTechs is partially implemented but not supported.

Tech OR prereqs function perfectly (ie they are fully supported in the game core DLL), it's just the UI that has no idea how to display them.

But there are other mods that use tech OR prereqs, so you could hunt one of those out and see if you can pull the tech tree UI changes from it/them
 
Congrats on the release! :thumbsup:
(I'm glad my nonsense was actually of use :p)
 
Tech OR prereqs function perfectly (ie they are fully supported in the game core DLL), it's just the UI that has no idea how to display them.
Yes thats what I stated in my previous post, albiet in a paragraph rather than a sentence. Feel free to let me know if you are aware of a particular mod in mind that uses this feature and i'll see if they were able to circumvate the UI issues.

Congrats on the release! :thumbsup:
(I'm glad my nonsense was actually of use :p)
No nonsense there mate :)
 
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