[879.284] CityView: Loading EUI city view... 220.373
____ _ _ __ ___
/ ___(_) |_ _ \ \ / (_) _____ __
| | | | __| | | \ \ / /| |/ _ \ \ /\ / /
| |___| | |_| |_| |\ V / | | __/\ V V /
\____|_|\__|\__, | \_/ |_|\___| \_/\_/
|___/
[879.299] CityView: Finished loading EUI city view 220.377
[879.299] TechTree: Loading EUI tech tree... 220.377
_____ _ _____
|_ _|__ ___| |_|_ _| __ ___ ___
| |/ _ \/ __| '_ \| || '__/ _ \/ _ \
| | __/ (__| | | | || | | __/ __/
|_|\___|\___|_| |_|_||_| \___|\___|
[879.377] TechTree: Finished loading EUI tech tree 220.459
[886.366] InfoAddictHooks: INFO: Changing InfoAddict button visibility to LeaderHead contexts
[887.240] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[887.380] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[887.614] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[887.879] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[888.098] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[890.500] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[894.821] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[895.523] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[895.632] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[895.820] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[896.007] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[896.100] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[896.210] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[896.303] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[896.693] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[899.174] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[899.486] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[900.453] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[902.418] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[904.290] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[906.241] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[917.738] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[919.313] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[919.407] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[920.639] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[920.749] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[920.920] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[924.430] IGE_Window: IGE_PingAllVersions, data=...
[924.430] IGE_Window: IGE_Initialize
[924.430] IGE_Window: IGE:Gods and kings=true
[924.430] IGE_Window: IGE:Brave new world=true
[924.430] IGE_Window: IGE_TabsBar.OnInitialize
[924.446] IGE_Window: IGE_TabsBar.OnInitialize - Done
[924.446] IGE_Window: IGE_TerrainPanel.OnInitialize
[924.493] IGE_Window: !!!!!!!!! WARNING! In table 'Improvement_ResourceTypes', the token '"RESOURCE_HIDDEN_ARTIFACTS"' does not exist for '"IMPROVEMENT_ARCHAEOLOGICAL_DIG"'
[924.493] IGE_Window: !!!!!!!!! WARNING! In table 'Improvement_ResourceTypes', the token '"RESOURCE_ARTIFACTS"' does not exist for '"IMPROVEMENT_ARCHAEOLOGICAL_DIG"'
[924.524] IGE_Window: !!!!!!!!! WARNING! In table 'Improvement_ResourceTypes', the token '"RESOURCE_HIDDEN_ARTIFACTS"' does not exist for '"IMPROVEMENT_ARCHAEOLOGICAL_DIG"'
[924.524] IGE_Window: !!!!!!!!! WARNING! In table 'Improvement_ResourceTypes', the token '"RESOURCE_ARTIFACTS"' does not exist for '"IMPROVEMENT_ARCHAEOLOGICAL_DIG"'
[924.539] IGE_Window: IGE_RegisterTab, ID="TERRAIN_EDITION", name="Terrain (F1)", icon=0, group="edit"
[924.539] IGE_Window: IGE_SelectedPanel, ID="TERRAIN_EDITION"
[924.539] IGE_Window: IGE_RegisterTab, ID="TERRAIN_PAINTING", name="Terrain (F3)", icon=0, group="paint"
[924.539] IGE_Window: IGE_TerrainPanel.OnInitialize - Done
[924.602] IGE_Window: IGE_RegisterTab, ID="CITIES_AND_UNITS", name="Cities And units (F2)", icon=1, group="edit"
[924.602] IGE_Window: IGE_UnitsPanel.OnInitialize
[924.633] IGE_Window: IGE_RegisterTab, ID="UNITS", name="Units (F4)", icon=2, group="paint"
[924.633] IGE_Window: IGE_UnitsPanel.OnInitialize - Done
[924.633] IGE_Window: IGE_RegisterTab, ID="PLAYERS", name="Players (F6)", icon=3, group="change"
[924.711] IGE_Window: IGE_TechsPanel.InitializeHelp
[924.758] IGE_Window: IGE_RegisterTab, ID="TECHS", name="Technologies (F7)", icon=4, group="change"
[924.758] IGE_Window: IGE_PoliciesPanel.OnInitialize
[924.773] IGE_Window: !!!!!!!!! Cannot use vanilla layout for policy branch Freedom. Causes:
[924.773] IGE_Window: * gridX = 0 for Avant Garde
[924.773] IGE_Window: * gridY = 0 for Avant Garde
[924.773] IGE_Window: * gridX = 0 for Creative Expression
[924.773] IGE_Window: * gridY = 0 for Creative Expression
[924.773] IGE_Window: * gridX = 0 for Civil Society
[924.773] IGE_Window: * gridY = 0 for Civil Society
[924.773] IGE_Window: * gridX = 0 for Volunteer Army
[924.773] IGE_Window: * gridY = 0 for Volunteer Army
[924.773] IGE_Window: * gridX = 0 for Covert Action
[924.773] IGE_Window: * gridY = 0 for Covert Action
[924.773] IGE_Window: * gridX = 0 for Urbanization
[924.773] IGE_Window: * gridY = 0 for Urbanization
[924.773] IGE_Window: * gridX = 0 for Capitalism
[924.773] IGE_Window: * gridY = 0 for Capitalism
[924.773] IGE_Window: * gridX = 0 for Economic Union
[924.773] IGE_Window: * gridY = 0 for Economic Union
[924.773] IGE_Window: * gridX = 0 for Their Finest Hour
[924.773] IGE_Window: * gridY = 0 for Their Finest Hour
[924.773] IGE_Window: * gridX = 0 for Universal Suffrage
[924.773] IGE_Window: * gridY = 0 for Universal Suffrage
[924.773] IGE_Window: * gridX = 0 for New Deal
[924.773] IGE_Window: * gridY = 0 for New Deal
[924.773] IGE_Window: * gridX = 0 for Arsenal of Democracy
[924.773] IGE_Window: * gridY = 0 for Arsenal of Democracy
[924.773] IGE_Window: * gridX = 0 for Media Culture
[924.773] IGE_Window: * gridY = 0 for Media Culture
[924.773] IGE_Window: * gridX = 0 for Treaty Organization
[924.773] IGE_Window: * gridY = 0 for Treaty Organization
[924.773] IGE_Window: * gridX = 0 for Space Procurements
[924.773] IGE_Window: * gridY = 0 for Space Procurements
[924.773] IGE_Window: * gridX = 0 for Universal Healthcare
[924.773] IGE_Window: * gridY = 0 for Universal Healthcare
[924.773] IGE_Window: !!!!!!!!! Cannot use vanilla layout for policy branch Order. Causes:
[924.773] IGE_Window: * gridX = 0 for Hero of the People
[924.773] IGE_Window: * gridY = 0 for Hero of the People
[924.773] IGE_Window: * gridX = 0 for Socialist Realism
[924.773] IGE_Window: * gridY = 0 for Socialist Realism
[924.773] IGE_Window: * gridX = 0 for Skyscrapers
[924.773] IGE_Window: * gridY = 0 for Skyscrapers
[924.773] IGE_Window: * gridX = 0 for Patriotic War
[924.773] IGE_Window: * gridY = 0 for Patriotic War
[924.773] IGE_Window: * gridX = 0 for Double Agents
[924.773] IGE_Window: * gridY = 0 for Double Agents
[924.773] IGE_Window: * gridX = 0 for Young Pioneers
[924.773] IGE_Window: * gridY = 0 for Young Pioneers
[924.773] IGE_Window: * gridX = 0 for Academy of Sciences
[924.773] IGE_Window: * gridY = 0 for Academy of Sciences
[924.773] IGE_Window: * gridX = 0 for Party Leadership
[924.773] IGE_Window: * gridY = 0 for Party Leadership
[924.773] IGE_Window: * gridX = 0 for Resettlement
[924.773] IGE_Window: * gridY = 0 for Resettlement
[924.773] IGE_Window: * gridX = 0 for Cultural Revolution
[924.773] IGE_Window: * gridY = 0 for Cultural Revolution
[924.773] IGE_Window: * gridX = 0 for Workers' Faculties
[924.773] IGE_Window: * gridY = 0 for Workers' Faculties
[924.773] IGE_Window: * gridX = 0 for Five-Year Plan
[924.773] IGE_Window: * gridY = 0 for Five-Year Plan
[924.773] IGE_Window: * gridX = 0 for Dictatorship of the Proletariat
[924.773] IGE_Window: * gridY = 0 for Dictatorship of the Proletariat
[924.773] IGE_Window: * gridX = 0 for Iron Curtain
[924.773] IGE_Window: * gridY = 0 for Iron Curtain
[924.773] IGE_Window: * gridX = 0 for Spaceflight Pioneers
[924.773] IGE_Window: * gridY = 0 for Spaceflight Pioneers
[924.773] IGE_Window: * gridX = 0 for Peace, Land, Bread
[924.773] IGE_Window: * gridY = 0 for Peace, Land, Bread
[924.773] IGE_Window: !!!!!!!!! Cannot use vanilla layout for policy branch Autocracy. Causes:
[924.773] IGE_Window: * gridX = 0 for Elite Forces
[924.773] IGE_Window: * gridY = 0 for Elite Forces
[924.773] IGE_Window: * gridX = 0 for Mobilization
[924.773] IGE_Window: * gridY = 0 for Mobilization
[924.773] IGE_Window: * gridX = 0 for United Front
[924.773] IGE_Window: * gridY = 0 for United Front
[924.773] IGE_Window: * gridX = 0 for Futurism
[924.773] IGE_Window: * gridY = 0 for Futurism
[924.773] IGE_Window: * gridX = 0 for Industrial Espionage
[924.773] IGE_Window: * gridY = 0 for Industrial Espionage
[924.773] IGE_Window: * gridX = 0 for Militarism
[924.773] IGE_Window: * gridY = 0 for Militarism
[924.773] IGE_Window: * gridX = 0 for Fortified Borders
[924.773] IGE_Window: * gridY = 0 for Fortified Borders
[924.773] IGE_Window: * gridX = 0 for Lightning Warfare
[924.773] IGE_Window: * gridY = 0 for Lightning Warfare
[924.773] IGE_Window: * gridX = 0 for Police State
[924.773] IGE_Window: * gridY = 0 for Police State
[924.773] IGE_Window: * gridX = 0 for Nationalism
[924.773] IGE_Window: * gridY = 0 for Nationalism
[924.773] IGE_Window: * gridX = 0 for Third Alternative
[924.773] IGE_Window: * gridY = 0 for Third Alternative
[924.773] IGE_Window: * gridX = 0 for Total War
[924.773] IGE_Window: * gridY = 0 for Total War
[924.773] IGE_Window: * gridX = 0 for Cult of Personality
[924.773] IGE_Window: * gridY = 0 for Cult of Personality
[924.773] IGE_Window: * gridX = 0 for Gunboat Diplomacy
[924.773] IGE_Window: * gridY = 0 for Gunboat Diplomacy
[924.773] IGE_Window: * gridX = 0 for Clausewitz's Legacy
[924.773] IGE_Window: * gridY = 0 for Clausewitz's Legacy
[924.773] IGE_Window: * gridX = 0 for Autarky
[924.773] IGE_Window: * gridY = 0 for Autarky
[924.805] IGE_Window: IGE_RegisterTab, ID="POLICIES", name="Social Policies (F8)", icon=5, group="change"
[924.805] IGE_Window: IGE_PoliciesPanel.OnInitialize - Done
[924.805] IGE_Window: Initialization completed
[924.805] IGE_Window: IGE_Showing
[924.836] IGE_Window: OpenCore - step1
[924.836] IGE_Window: OpenCore - step2
[924.836] IGE_Window: OpenCore - done
[924.836] IGE_Window: SaveFile - begin
[924.836] IGE_Window: Get files list
[924.851] IGE_Window: Get first free index
[924.851] IGE_Window: Get oldest index
[924.851] IGE_Window: Saving
[925.569] IGE_Window: IGE_FloatingMessage, text="Game saved as 'IGE1'."
[925.569] IGE_Window: SaveFile - done
[925.569] IGE_Window: SetBusy - done
[925.569] IGE_Window: IGE_Update
[925.585] IGE_Window: IGE_SetMouseMode, mode=1
[929.063] IGE_TabsBar: IGE_SelectedPanel, ID="PLAYER_SELECTION"
[929.063] IGE_TabsBar: IGE_Update
[932.839] IGE_TabsBar: IGE_SelectPlayer, ID=3
[932.839] IGE_TabsBar: IGE_SelectingPlayer, ID=3
[932.854] IGE_TabsBar: IGE_SelectedPlayer, ID=3
[932.854] IGE_TabsBar: IGE_ClosePlayerSelection
[932.854] IGE_TabsBar: IGE_SelectedPanel, ID="TERRAIN_EDITION"
[932.854] IGE_TabsBar: IGE_Update
[932.854] IGE_TabsBar: IGE_SetMouseMode, mode=1
[933.057] AdvisorInfoPopup: Closing Advisor Info
[933.057] Demographics: Dequeuing demographics
[933.057] Demographics: Dequeuing demographics
[935.350] IGE_TabsBar: IGE_SelectedPanel, ID="PLAYER_SELECTION"
[935.350] IGE_TabsBar: IGE_Update
[937.706] IGE_TabsBar: IGE_SelectPlayer, ID=0
[937.706] IGE_TabsBar: IGE_SelectingPlayer, ID=0
[937.722] IGE_TabsBar: IGE_SelectedPlayer, ID=0
[937.722] IGE_TabsBar: IGE_ClosePlayerSelection
[937.722] IGE_TabsBar: IGE_SelectedPanel, ID="TERRAIN_EDITION"
[937.722] IGE_TabsBar: IGE_Update
[937.722] IGE_TabsBar: IGE_SetMouseMode, mode=1
[938.049] AdvisorInfoPopup: Closing Advisor Info
[938.049] Demographics: Dequeuing demographics
[938.049] Demographics: Dequeuing demographics
[938.923] IGE_TabsBar: IGE_SelectedPanel, ID="PLAYERS"
[938.923] IGE_TabsBar: IGE_Update
[938.923] IGE_TabsBar: IGE_SetMouseMode, mode=0
[944.305] IGE_TabsBar: IGE_SetMouseMode, mode=0
[944.414] InfoAddictHistoricalData: INFO: No data for DrawGraph(score): 0.001s
[944.664] InfoAddictCivRelations: INFO: Total time to build political view: 0.163s
[944.773] InfoAddictHistoricalData: INFO: No data for DrawGraph(score): 0s
[944.866] InfoAddictCivRelations: INFO: Total time to build political view: 0.007s
[945.022] LeaderHeadRoot: Handling LeaderMessage: 0, My, isn't this a pleasant surprise - what may I call you, oh mysterious stranger? I am Theodora, beloved of Byzantium.
[947.409] DiploTrade: Num turns between vassals: 150
[947.409] DiploTrade: last vassal ended turns: -1
[947.409] DiploTrade: bUsCan = false
[947.409] DiploTrade: Num turns between vassals: 150
[947.409] DiploTrade: last vassal ended turns: -1
[947.425] DiploTrade: Num turns between vassals: 150
[947.425] DiploTrade: last vassal ended turns: -1
[947.425] DiploTrade: bUsCan = false
[947.425] DiploTrade: Num turns between vassals: 150
[947.425] DiploTrade: last vassal ended turns: -1
[947.425] LeaderHeadRoot: Handling LeaderMessage: 3, What do you propose?
[950.654] DiploTrade: Num turns between vassals: 150
[950.654] DiploTrade: last vassal ended turns: -1
[950.654] DiploTrade: bUsCan = false
[950.654] DiploTrade: Num turns between vassals: 150
[950.654] DiploTrade: last vassal ended turns: -1
[952.167] DiploTrade: Num turns between vassals: 150
[952.167] DiploTrade: last vassal ended turns: -1
[952.167] DiploTrade: bUsCan = false
[952.167] DiploTrade: Num turns between vassals: 150
[952.167] DiploTrade: last vassal ended turns: -1
[952.167] DiploTrade: Num turns between vassals: 150
[952.167] DiploTrade: last vassal ended turns: -1
[952.167] DiploTrade: bUsCan = false
[952.167] DiploTrade: Num turns between vassals: 150
[952.167] DiploTrade: last vassal ended turns: -1
[952.167] LeaderHeadRoot: Handling LeaderMessage: 6, Unacceptable.
[961.293] IGE_TabsBar: IGE_SetMouseMode, mode=0
[961.371] InfoAddictHistoricalData: INFO: No data for DrawGraph(score): 0s
[961.465] InfoAddictCivRelations: INFO: Total time to build political view: 0.005s
[961.574] InfoAddictHistoricalData: INFO: No data for DrawGraph(score): 0.001s
[961.652] InfoAddictCivRelations: INFO: Total time to build political view: 0.005s
[961.761] LeaderHeadRoot: Handling LeaderMessage: 0, The Phoenicians welcome you to our fair nation. I am Dido, Queen of Carthage and all her holdings.
[965.802] IGE_Window: IGE_Update
[965.802] IGE_Window: IGE_SetMouseMode, mode=0
[965.802] IGE_Window: IGE_Closing, takingSeat=false
[965.926] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[966.550] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[966.644] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[966.753] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[968.220] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[968.329] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[968.501] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[969.062] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[970.903] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[970.981] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[971.402] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[972.291] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[985.411] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[985.489] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[988.843] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[989.311] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[989.389] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[991.635] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[995.379] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[996.971] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[997.267] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[998.016] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[998.577] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[998.968] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[999.420] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1000.777] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1001.261] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1001.744] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1004.412] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1004.911] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1005.988] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1006.034] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1006.502] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1006.955] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1007.282] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1008.624] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1008.671] IGE_PlayersPanel: IGE_SetMouseMode, mode=0
[1008.671] IGE_PlayersPanel: IGE_SetMouseMode, mode=0
[1008.702] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1008.920] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1015.020] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1015.348] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1015.379] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1015.426] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1018.327] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1018.873] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1018.920] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1018.967] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1019.185] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1019.232] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1019.357] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1019.560] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1020.184] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1020.246] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1020.277] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1020.386] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1020.527] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1020.776] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1021.354] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1021.416] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1021.416] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1021.432] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1021.837] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1021.884] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1022.071] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1022.102] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1023.631] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1023.647] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)
[1023.678] Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:194: attempt to index field 'Text' (a nil value)