AustinKWood
Chieftain
- Joined
- Jan 16, 2014
- Messages
- 5
I work for a children's recreation company and I'm considering adapting Civilization 5 into a giant 2-week role playing game for one of our summer camps for 13-17 year olds. Teams (civilizations) earn gold and other points and try to achieve domination/science/cultural/diplomatic victory. All I have now is a very vague concept.
Camp is 12.5 days long, I'd probably do 4 turns per day, so the whole game would be about 50 turns (one tenth as many as standard play).
Winning different games and sports would earn the teams gold. Attending master classes can earn them points in the related field (science, cultural, etc) in addition to the points they acquire each turn for buildings, cities, etc.
I want to hear your ideas -- how can I adapt the video game for a real life role play at summer camp?
Camp is 12.5 days long, I'd probably do 4 turns per day, so the whole game would be about 50 turns (one tenth as many as standard play).
Winning different games and sports would earn the teams gold. Attending master classes can earn them points in the related field (science, cultural, etc) in addition to the points they acquire each turn for buildings, cities, etc.
I want to hear your ideas -- how can I adapt the video game for a real life role play at summer camp?