Hey everyone, here's a Dr. Evil civilization I've been working on.
You can see screen shots at the Civ Fanatics Download Link below:
Civ Fanatics Download Link
Steam Workshop Download Link
This works ONLY with GODS AND KINGS.
IF YOU HAVE A MAC, THIS MOD WILL EITHER WORK OR WON'T.
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TRAIT: CRIMINAL ENTERPRISE.
Virtucon has legitimate as well as illegitimate ways of acquiring wealth. Trade Routes give +1 gold, receive double Uranium Resources, and one extra spy. However, due to general incompetence, Wonders take 33% longer to build.
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UNIQUE BUILDING: GLOBAL HEADQUARTERS
Global Headquarters can only be built in a city with a bank and provides +8 gold +4 production Gold maintenance. It also reduces the enemy spy stealing rate by 10% and provides +3 merchant slots. You may only build ONE.
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UNIQUE UNIT: VIRTUCON HENCHMEN
As Virtucon Henchmen work for a criminal organization, they aren't as powerful as a regular army. They, instead, specializes in pillaging enemy tiles (intimidating and extortion). Use the Virtucon Henchmen not as regular infantry (as they aren't that strong) but instead as a strong force to quickly and efficiently harass the enemy's economy by destroying their titles. They have 3 movement points which allow for quick hit-and-run tactics.
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EDIT: ADDED NEW UNIT "SHARKS WITH FRICKIN' LASER BEAMS ON THEIR HEADS" + NEW WONDER "THE ALAN PARSONS PROJECT."
Special Thanks to e-clipze-ea from whose "The Frisian Kingdom (Friesland)" mod I used as a general civilization template. Also, some civopedia entries are from or adapted from wikipedia. Also thanks to whoward69 for fixing my unit/buildingclass problem.
You can see screen shots at the Civ Fanatics Download Link below:
Civ Fanatics Download Link
Steam Workshop Download Link
This works ONLY with GODS AND KINGS.
IF YOU HAVE A MAC, THIS MOD WILL EITHER WORK OR WON'T.
===========================================================================
TRAIT: CRIMINAL ENTERPRISE.
Virtucon has legitimate as well as illegitimate ways of acquiring wealth. Trade Routes give +1 gold, receive double Uranium Resources, and one extra spy. However, due to general incompetence, Wonders take 33% longer to build.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
UNIQUE BUILDING: GLOBAL HEADQUARTERS
Global Headquarters can only be built in a city with a bank and provides +8 gold +4 production Gold maintenance. It also reduces the enemy spy stealing rate by 10% and provides +3 merchant slots. You may only build ONE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
UNIQUE UNIT: VIRTUCON HENCHMEN
As Virtucon Henchmen work for a criminal organization, they aren't as powerful as a regular army. They, instead, specializes in pillaging enemy tiles (intimidating and extortion). Use the Virtucon Henchmen not as regular infantry (as they aren't that strong) but instead as a strong force to quickly and efficiently harass the enemy's economy by destroying their titles. They have 3 movement points which allow for quick hit-and-run tactics.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
EDIT: ADDED NEW UNIT "SHARKS WITH FRICKIN' LASER BEAMS ON THEIR HEADS" + NEW WONDER "THE ALAN PARSONS PROJECT."
Special Thanks to e-clipze-ea from whose "The Frisian Kingdom (Friesland)" mod I used as a general civilization template. Also, some civopedia entries are from or adapted from wikipedia. Also thanks to whoward69 for fixing my unit/buildingclass problem.