NOTE: Jan 24, 2006
I no longer need the test of version 1.0.35
But if you would like to test play a game for me. The guide lines would be the nearly the same as these, but I would like you to play in your normal way. Please email or private message me and I will send you a game to test play.
I seem to be making satisfactory progress in the resolution of this problem. Thanks to all who have helped so far.
Friends of TerraForm, Brothers of CIV DOS.
I beseech you.
I would be grateful if you would do some test game play for me. This request is aimed at
YOU not the other guy. I need as much participation as I can get. If you like the idea of a map editor, scenario maker, this is your chance to help. Even if you don't, do me a favor anyway. Ok now that the begging is over I'll get down to particulars.
I need you to do a test play to see if I am on the right course in the other countries being able to build cities on land squares modified by TerraForm.
Note: 13Jan06 new version
1) Down load version 1.0.35
2) In Civ Dos start a new game with 7 countries, Start the game, move 1 turn then save the game in Civil3.map and civil2.map, Exit CIV DOS.
3) In TerraForm ver 1.0.35 load civil2.map changes the map in large ways. Put each country on to its own Island, make them big so that there is plenty of opportunity to grow and prosper. One suggestion is to turn all the squares to ocean and build from there.
Note: Do NOT use the top or bottom 3 rows that belong to the Arctic and Antarctic, or the first 3 columns or the last 2 columns. DO NOT add cities or units to the map. We need this to be only a test of the games city building habits.
When you have built your world save it.
4) Start CIV DOS. Load civil2.map, under OPTIONS set AutoSave ON. Save the game to civil0.map
5) Play the game, nothing fancy your on your own island. Built a civilization fight off invaders if any. DON'T go off invading. Let the game evolve. Play to after 1500AD.
6) The zip file should contain the original unaltered game map & sve. The Terraform output unaltered, and the autosave files. Put all the map & sve files in a zip file and send them to me in an email or the Upload File link on the bottom of the page has a link that is a fine way to send large files. You can use http://www.yousendit.com/
The following is a zip file of a game I played using these rule. You can examine the flow of the game over time with Terraform or Shift 56 in CIV ver 1.
Again your help is needed. If you can't get to 1500AD send what ever you have when you quit. This will give an indication of how games will play with this modification and may hint at other approaches to the problem. Even if it will take two weeks or more to play out the game, do it. I will edit this post when I determine that this test is no longer needed.
Thanks,
Dack