Infantry#14
Emperor
- Joined
- Dec 26, 2006
- Messages
- 1,600
hi, I'm new here and I dont know anything about modding.
In the dipolmatic screen, is it possible that when an AI is at war with someone else, can you get something from him like a tech in exchange for joining his side? It is kind of unfair that the AI requires a tech/gold from you if you want him to join your war, while he requests you to go to war with him for nothing. You can do this back in Civ 3 and I'm not sure why Civ 4 omits this part.
I dislike the idea of unique unit for each civilization, but rather a unique unit for each civilization leader. Ex: Catherine and Stalin should not have the same unit Cossack, but rather Stalin should get a modern unique unit.
Is it possible to create invisible land mines that destroys itself when attacked? Perhaps they can be built by modern workers or the city itself and carry by some other units.
I miss the stealth attack ability from civ 3 where you can target injured units in a stack and finish him off. Perhaps this can be the special ability for unique units. Yet I dont know if the AI will be smart enough to use this.
Also, the return of transport helicopter would be nice since the effect of railroads has been reduced
For civics such as nationalism, i think you should be able to build propagandist in your city to reduce war weariness (maybe a one time use). Also, the propagandist should be able to make unhappiness in rival nations or make them like you more. In addition, if a rival city is losing or under siege for some time, if the propagandist is stationed in that sieged city, there should a chance that the sieged city will join your city. Of course, this unit must be invisible and can only be seen by spy.
Last, is there a way to combat the accumlation of inflation? Inflation is a natural process, but you should be able to decrease its rate or readjust it. Perhaps building a comerical building such as bank in each city will instantly reduce the inflation rate by 1-5% or reduce the expense for inflation by 2-5 gold.
I'm not sure if someone has already suggested these points
In the dipolmatic screen, is it possible that when an AI is at war with someone else, can you get something from him like a tech in exchange for joining his side? It is kind of unfair that the AI requires a tech/gold from you if you want him to join your war, while he requests you to go to war with him for nothing. You can do this back in Civ 3 and I'm not sure why Civ 4 omits this part.
I dislike the idea of unique unit for each civilization, but rather a unique unit for each civilization leader. Ex: Catherine and Stalin should not have the same unit Cossack, but rather Stalin should get a modern unique unit.
Is it possible to create invisible land mines that destroys itself when attacked? Perhaps they can be built by modern workers or the city itself and carry by some other units.
I miss the stealth attack ability from civ 3 where you can target injured units in a stack and finish him off. Perhaps this can be the special ability for unique units. Yet I dont know if the AI will be smart enough to use this.
Also, the return of transport helicopter would be nice since the effect of railroads has been reduced
For civics such as nationalism, i think you should be able to build propagandist in your city to reduce war weariness (maybe a one time use). Also, the propagandist should be able to make unhappiness in rival nations or make them like you more. In addition, if a rival city is losing or under siege for some time, if the propagandist is stationed in that sieged city, there should a chance that the sieged city will join your city. Of course, this unit must be invisible and can only be seen by spy.
Last, is there a way to combat the accumlation of inflation? Inflation is a natural process, but you should be able to decrease its rate or readjust it. Perhaps building a comerical building such as bank in each city will instantly reduce the inflation rate by 1-5% or reduce the expense for inflation by 2-5 gold.
I'm not sure if someone has already suggested these points