So the idea is simple, a unit unlocked somewhere in the renaissance that replaces the settler (like the swordsman replaces a warrior).
This unit ("The Colonist") will settle cities with some extra pop, instant buildings (say a monument and a granary) and possibly some extra territory (like the shoshone ability, though toned down).
I've looked around the modding wiki and couldent find anything to help me get started with this.
I made a few small mods before, but they all involved mere XML and no lua or dll.
How do i approach this? can it be done? do i need to use lua or must it be done through DLL modding?
Original thread:
http://forums.civfanatics.com/showthread.php?t=519949
Thanks!
This unit ("The Colonist") will settle cities with some extra pop, instant buildings (say a monument and a granary) and possibly some extra territory (like the shoshone ability, though toned down).
I've looked around the modding wiki and couldent find anything to help me get started with this.
I made a few small mods before, but they all involved mere XML and no lua or dll.
How do i approach this? can it be done? do i need to use lua or must it be done through DLL modding?
Original thread:
http://forums.civfanatics.com/showthread.php?t=519949
Thanks!