March 18th
Last night, I decided to try to make a mod. Maybe it was because I played so many games of Fall from Heaven 2, or maybe because anytime I have spare time at work, I wonder about the games I wanted to play but not invented yet. I had always wanted to make some kind of game but I never thought I could. The usual excuses were always presence in my mind; I don't know anything about programming, I don't have time, it won't be any good so what's the point? And finally I always think that I will give up long before the game or story could become anything real.
Yet despite all the reasons I give to myself, I still drift off in my daydreams and imagine about the games I want to make.
I decided to give it a try when I stumbled on Kael's video on how to make a mod. At first the XML's and things intimidated me, I didn't really understand anything written there; it was like a place I didn't belong to, and the urge to just close the file and play another round of Fall from Heaven 2 started to rise. But, then Kael's video played and the voice and the mouse pointer started to move. It was like an invisible hand telling me no it's not that bad. So I opened the files and started editing just as the video did, and it was shaky at first because I was going back and forth from the video to the files. Then I realized I didn't have notepad++ or photoshop and I didn't know how to convert dds files. It was all overwhelming, but there was something that was similar to the one more click feeling in all Civilization games. Before all those problems started to arise, I was able to follow the instructions and make a shortcut that loads the mod directly. It wasn't at all spectcular or ground breaking. I just made a shortcut! But to me, someone who has never programmed anything at all, it was something.
From there things got complicated and I had to browse the Internet for pictures so that I could just follow the video in making a static leaderhead. I chose Liu Bei from Romance of the Three Kingdoms, because that was one of the games I had always dreamt of making for the longest time but had always thought was out of my reach...
But by the end of the night at around midnight, I finished watching all the videos and I had a Shu Kingdom civilization, with a wikipedia copied civipedia of Shu Kingdom and Liu Bei, Liu Bei with his own character traits, a unique Shu kingdom diplomacy sound, and even a Shu flag with the Chinese word Shu on it!
There are no more videos now, but there are still many tutorials on the forum and elsewhere that makes me wonder if these unreachable dreams of making something good may not be as unreachable as I once thought.
So I started this thread so that I could post my progresses here. I hope that I can make or edit something everyday. It could range from making a civilization to changing city names, but I hope I could keep at it and not give up. I don't know how this story will end, but I hope that I won't give up my dreams too quickly until I really gave it my all.
Last night, I decided to try to make a mod. Maybe it was because I played so many games of Fall from Heaven 2, or maybe because anytime I have spare time at work, I wonder about the games I wanted to play but not invented yet. I had always wanted to make some kind of game but I never thought I could. The usual excuses were always presence in my mind; I don't know anything about programming, I don't have time, it won't be any good so what's the point? And finally I always think that I will give up long before the game or story could become anything real.
Yet despite all the reasons I give to myself, I still drift off in my daydreams and imagine about the games I want to make.
I decided to give it a try when I stumbled on Kael's video on how to make a mod. At first the XML's and things intimidated me, I didn't really understand anything written there; it was like a place I didn't belong to, and the urge to just close the file and play another round of Fall from Heaven 2 started to rise. But, then Kael's video played and the voice and the mouse pointer started to move. It was like an invisible hand telling me no it's not that bad. So I opened the files and started editing just as the video did, and it was shaky at first because I was going back and forth from the video to the files. Then I realized I didn't have notepad++ or photoshop and I didn't know how to convert dds files. It was all overwhelming, but there was something that was similar to the one more click feeling in all Civilization games. Before all those problems started to arise, I was able to follow the instructions and make a shortcut that loads the mod directly. It wasn't at all spectcular or ground breaking. I just made a shortcut! But to me, someone who has never programmed anything at all, it was something.
From there things got complicated and I had to browse the Internet for pictures so that I could just follow the video in making a static leaderhead. I chose Liu Bei from Romance of the Three Kingdoms, because that was one of the games I had always dreamt of making for the longest time but had always thought was out of my reach...
But by the end of the night at around midnight, I finished watching all the videos and I had a Shu Kingdom civilization, with a wikipedia copied civipedia of Shu Kingdom and Liu Bei, Liu Bei with his own character traits, a unique Shu kingdom diplomacy sound, and even a Shu flag with the Chinese word Shu on it!
There are no more videos now, but there are still many tutorials on the forum and elsewhere that makes me wonder if these unreachable dreams of making something good may not be as unreachable as I once thought.
So I started this thread so that I could post my progresses here. I hope that I can make or edit something everyday. It could range from making a civilization to changing city names, but I hope I could keep at it and not give up. I don't know how this story will end, but I hope that I won't give up my dreams too quickly until I really gave it my all.