theemaster
Chieftain
- Joined
- Apr 28, 2006
- Messages
- 36
So is "war broken on civ5 bnw" I remember reading this here on the forums.. but it seems to me like the computer still doesn't know how to wage war in fact their morons at it
I'll give you a example.. in my recent venice game.. I was invading with a semi-inferior army (they have ww2 infantry) and I've only got mainly got experienced machine gunners..
But the AI.. hides all the units in their territory/by their cities and doesn't meet me on the battlefield.. (nor spam it!) seems like there just going to let me "take" their cities.. it's quite boring..
So am I understanding right that the code/programming in "gods & kings" is still better than BNW for war?
So if war is broken what can I do.. mods?
Should I choose certain civ's.. or do I just need to go back a expansion/gods & kings.. I'm a deity level player I like a challenge.. but civ5's AI.. is no challenge when it's all jury-rigged for anything but war, yes?
I'll give you a example.. in my recent venice game.. I was invading with a semi-inferior army (they have ww2 infantry) and I've only got mainly got experienced machine gunners..
But the AI.. hides all the units in their territory/by their cities and doesn't meet me on the battlefield.. (nor spam it!) seems like there just going to let me "take" their cities.. it's quite boring..
So am I understanding right that the code/programming in "gods & kings" is still better than BNW for war?
So if war is broken what can I do.. mods?
Should I choose certain civ's.. or do I just need to go back a expansion/gods & kings.. I'm a deity level player I like a challenge.. but civ5's AI.. is no challenge when it's all jury-rigged for anything but war, yes?