bjblue
Chieftain
When an Enemy Capital is captured it should not Automatically bounce to another city. The empire should go into at least on turn of anarchy until they can relocate the government. This could take longer for example if you havent got a forbiden palace of other such wonder where the government could escape to.
This sort of "decapitation" makes your capital that much more important than being just the place you started and biggest (usually) city. The idea of a break down in command and confusion following the fall of your seat of government would spread civil disorder across those cities near by and as the government is running for its life perhaps no units could move for a turn until commanders get word from them.
This could be negated by a small wonder such as "forbidden palace" or in modern times...a rear bunker or government shelter in another city. If you dont have these it takes longer to reestablish your government. It would work just like anarcy but once the period is over rather than being offered al ist of government types yuo would be offered a list of cities to relocate to. This could take upto four turns depending on your present government type. i would think that a monarchy with a single ruler would take less time to re group than a democracy where there are many MPs/senators etc.
Also a new spy mission could be to "disrupt the command chain" prior to an invasion or an "assasination". the effects of which would be to halt all troop movements for one turn. ou could do this prior to an invasion or during a sneak attack or to try and halt an attack on you while you re group.
Also a nuclear attack on the capital should have a % chance of achieving the same. perhaps about 50% at first but falling to 10% with a small wonder "nuclear bunker".
This sort of "decapitation" makes your capital that much more important than being just the place you started and biggest (usually) city. The idea of a break down in command and confusion following the fall of your seat of government would spread civil disorder across those cities near by and as the government is running for its life perhaps no units could move for a turn until commanders get word from them.
This could be negated by a small wonder such as "forbidden palace" or in modern times...a rear bunker or government shelter in another city. If you dont have these it takes longer to reestablish your government. It would work just like anarcy but once the period is over rather than being offered al ist of government types yuo would be offered a list of cities to relocate to. This could take upto four turns depending on your present government type. i would think that a monarchy with a single ruler would take less time to re group than a democracy where there are many MPs/senators etc.
Also a new spy mission could be to "disrupt the command chain" prior to an invasion or an "assasination". the effects of which would be to halt all troop movements for one turn. ou could do this prior to an invasion or during a sneak attack or to try and halt an attack on you while you re group.
Also a nuclear attack on the capital should have a % chance of achieving the same. perhaps about 50% at first but falling to 10% with a small wonder "nuclear bunker".