I'll post the full file here in a little.
Waiting for a miracle to come!
I'll post the full file here in a little.
Is there any way that you can up the folder with the extracted content here? (So us CFCers can use it at least?)
Try the larger file. Its an already unpackaged version of the mod.
Does it actually work? Best way to check- look at a city-state and see if it says 'diplomatic missions.'
Why weird?
Also, good news re:icons. Should make them easier to distinguish.
Well, it was very early that Arabia got there, that's all
For an animated leaderhead for the CS, I think it wouldn't be too hard to have a 2D object (the city-state icon) loaded in a 3D animator and export it as an animation, while not actually doing anything.
Also, on the subject of quests. Currently, if they want you to kill this or that city-state or something else, and you don't want to, or can't, that's a problem.
Maybe these quests should be temporary (for 100 turns or so), so that they don't sit for all eternity with one request.
That's a problem I have with vanilla. Your mod already gives a good alternative with its diplomats, but I figured I should at least mention it. Perhaps you find it a good idea.
Also, if someone wants to test a d/l of the mod via the modbrowser, that'd be swell.
G
I did, and nothing. However, I am having the exact same problem (cannot install, ie, get beyond the extracting files stage) with CCMAT v10! So, totally guessing here, maybe it's a bug in the mod browser?