KrikkitTwo
Immortal
- Joined
- Apr 3, 2004
- Messages
- 12,418
Well currntly, low hapiness causes your empire to stop growing in 2 ways
1. no more city growth
2. no more settlers (so no new cities)
It Weakens the ability to take new cities but doesn't remove it.
Perhaps if it removed the ability to Annex cities then the strategy wouldn't work.
The way I would do it.
Revise the way golden ages work, so that the "Happiness Bucket" is more like experience... ie you don't lose the experience/happiness when a promotion/Golden Age is triggered, it just raises the threshold for the next one.
Then
+Happiness (like it is now)
-Happiness (like it is now)
-Happiness Bucket=Current "Very Unhappy" Penalties... With Dark Ages (at every ~1000)
A Dark Age would mean all cities with pop >1 lose 1 population.
1. no more city growth
2. no more settlers (so no new cities)
It Weakens the ability to take new cities but doesn't remove it.
Perhaps if it removed the ability to Annex cities then the strategy wouldn't work.
The way I would do it.
Revise the way golden ages work, so that the "Happiness Bucket" is more like experience... ie you don't lose the experience/happiness when a promotion/Golden Age is triggered, it just raises the threshold for the next one.
Then
+Happiness (like it is now)
-Happiness (like it is now)
-Happiness Bucket=Current "Very Unhappy" Penalties... With Dark Ages (at every ~1000)
A Dark Age would mean all cities with pop >1 lose 1 population.