IPEX-731BA5DD06
Deity
The capitals comment is on the +250% lines for the 1st 2. Each Word Begins With A Capital.
Moving it to an earlier era does not make it a better civic, in fact, it makes it worse. In the early game, there is little to connectedness income, so Imperium makes no sense. Only at the Medieval times does there start to be enough infrastructure to make seizing connectedness profitable.
OK. I guess the name just feels a little "off", but not something that can't be lived with. What about Interventionism? Your design document said it was going to Political Philosophy, but you have it at Mercantilism along with Protectionism. I just want to know if that is intended.
I finally updated my SVN to the latest version (I was still on 789 where I uploaded Asatru and Shinto) and I started looking at the foreign policy civics. I really like the ideas, but I have a question about Imperium. I get what it's trying to do (seize tribute from weaker civilizations), but the placement at Feudalism seems a bit late. Wouldn't Vassalage or Aristocracy be better? This definitely feels to me like something that should be available in the Classical Era, not the Medieval.
Moving it to an earlier era does not make it a better civic, in fact, it makes it worse. In the early game, there is little to connectedness income, so Imperium makes no sense. Only at the Medieval times does there start to be enough infrastructure to make seizing connectedness profitable.
45°38'N-13°47'E;13429422 said:What if we give -2 (or at least -1) relation points with everyone for Interventionism (it's 0 currently) and -1 for Protectionism (it's -2 currently)? It looks to me that other nations should be more worried about your interventionism than your protectionism. Since Interventionism has -50% war weariness, I think it should be ok giving -2 relation points to balance good/bad modifiers.
Well, damn. Playing with Imperium for prolonged period of times means everyone hates you. Had to beeline to Mercantilism if I wanted to avoid an endless series of wars.
It only gets worse when most of the major players have founded their own religion, and aren't very excited about the idea of changing it.
However, there should be some sort of a middle-ground civic between Appeasement and Imperium, as the first forces you to pay tribute (unless you're the strongest, but then you gain no benefits from it) and the second forces you to fight on multiple fronts.
What is the point in building units with food ? I could accept this for building infantry but is it realistic for building ships,aircrafts or tanks?