rockinroger
WoC Team Member
Go back to the last Auto save and reload it from there. It should continue on from there. I use all of these super mods with multiple others and occasionally it does crash on me.
Go back to the last Auto save and reload it from there. It should continue on from there. I use all of these super mods with multiple others and occasionally it does crash on me.
Not sure what do you mean VMC v65 etc...
<Update>
<Set NumCitiesFreeCultureBuilding="99" GridX="3" GridY="1"/> <!-- Bugfix latest patch -->
<Where Type="POLICY_LEGALISM"/>
</Update>
<Delete PrereqPolicy="POLICY_OLIGARCHY"/> <!-- Bugfix latest patch -->
For anyone who starts a new game before a hotfix for this mod is released, this change in PoliciesTweaks.xml (line 16) will have it selectable again.
<!-- <Row>
<IconName>ICON_RES_COCOA</IconName>
<IconFontTexture>ICON_FONT_TEXTURE_NEWLUXURIES</IconFontTexture>
<IconMapping>1</IconMapping>
</Row> -->
My friend found a way to fix the resource-icon bug.
Open "NewLuxuries_Art.xml", and then comment out lines (44-48).
Super Power Balance (v 4)/XML/NewResources/NewLuxuries_Art.xml
Code:<!-- <Row> <IconName>ICON_RES_COCOA</IconName> <IconFontTexture>ICON_FONT_TEXTURE_NEWLUXURIES</IconFontTexture> <IconMapping>1</IconMapping> </Row> -->
thanks Yrug, but, what do have to do with this lines ? And only with cocoa ?
<Row>
<IconName>ICON_RES_COCOA</IconName>
<IconFontTexture>ICON_FONT_TEXTURE_NEWLUXURIES</IconFontTexture>
<IconMapping>1</IconMapping>
</Row>
<!-- <Row>
<IconName>ICON_RES_COCOA</IconName>
<IconFontTexture>ICON_FONT_TEXTURE_NEWLUXURIES</IconFontTexture>
<IconMapping>1</IconMapping>
</Row> -->