Circuit
Writing Letters
In my experience in BNW, I have found that, if I don't have the delegates to win the World Congress host for myself, and I don't like the current host, it's best I vote for a civ I would prefer to host the World Congress. While everyone should retain the ability to vote for themselves (especially for UN World Leader votes; under no circumstances should anyone help an opponent win the UN World Leader vote), sometimes it's advantageous to vote for a player other than yourself. Human players understand this, but the AI at present does not, and the AI will always vote for itself even if it has a snowball's chance in hell of winning. This also results in the World Congress being hosted by the same civ for most of the game.
I think there is a very simple fix to this for the AI's decision-making algorithm (understand, though, that I have not read the code). The AI could be programmed so that if the AI's delegate count is lower than the arithmetic mean of the World Congress delegate counts (the arithmetic mean being preferred because of its sensitivity to outliers, since the highest outlier will win the vote), the AI player will choose to vote for a candidate other than itself (I'm thinking the one it has best relations with, like in G&K). This will make World Congress host votes more competitive and help prevent one player from dictating affairs in the World Congress (in my last game every civ hated me and I just kept railroading resolutions through the WC, reversing every prior decision and stacking the votes in my favor with World Ideology and World Religion; it was fun ), making the organization more dynamic and competitive.
For example, take a congress with the following delegate counts: China: 4; India: 2; Russia: 1; America: 1; Germany: 1; Siam: 1; Aztecs: 1; Japan: 1. The arithmetic mean of the delegate count is 1.5. At present, China will win the Host vote, without challenge. But under my proposed change, Russia, America, Germany, Siam, the Aztecs, and Japan would all vote for a player other than themselves (they each have one delegate, less than the arithmetic mean of 1.5); China and India, however, would still vote for themselves (both have delegate counts higher than the arithmetic mean of 1.5). If China is unpopular, this could result in a civ other than China winning the vote for Host; if India, for example, earns half of the undecided votes, they could win the vote for Host; even America could win if five of the six undecided votes prefer America. So while China still has the advantage, the WC Host vote is much more competitive than it used to be.
I think there is a very simple fix to this for the AI's decision-making algorithm (understand, though, that I have not read the code). The AI could be programmed so that if the AI's delegate count is lower than the arithmetic mean of the World Congress delegate counts (the arithmetic mean being preferred because of its sensitivity to outliers, since the highest outlier will win the vote), the AI player will choose to vote for a candidate other than itself (I'm thinking the one it has best relations with, like in G&K). This will make World Congress host votes more competitive and help prevent one player from dictating affairs in the World Congress (in my last game every civ hated me and I just kept railroading resolutions through the WC, reversing every prior decision and stacking the votes in my favor with World Ideology and World Religion; it was fun ), making the organization more dynamic and competitive.
For example, take a congress with the following delegate counts: China: 4; India: 2; Russia: 1; America: 1; Germany: 1; Siam: 1; Aztecs: 1; Japan: 1. The arithmetic mean of the delegate count is 1.5. At present, China will win the Host vote, without challenge. But under my proposed change, Russia, America, Germany, Siam, the Aztecs, and Japan would all vote for a player other than themselves (they each have one delegate, less than the arithmetic mean of 1.5); China and India, however, would still vote for themselves (both have delegate counts higher than the arithmetic mean of 1.5). If China is unpopular, this could result in a civ other than China winning the vote for Host; if India, for example, earns half of the undecided votes, they could win the vote for Host; even America could win if five of the six undecided votes prefer America. So while China still has the advantage, the WC Host vote is much more competitive than it used to be.