Mitchum said:
Why did you have Worker 3 road Delhi-NW on T80? He could just as easily go straight to the GHill and chop straight away. I could see building this road if you then followed it up by another road at Delhi-2NW to connect NC to Delhi and get the road going to the NW toward Zlatorog.
Yeah, that's what my adendum after the PPP was about... I planned to build this second Road piece but forgot about that step when writing up the PPP.
Neither Road piece will be of immediate use if we don't send the Zlatorog Axe toward the east.
Mitchum said:
There is also a partial mine and Delhi-W that we could complete, although I think farms are more important there.
I thought about it, as completing more Mines negligibly increases our chances of popping a Resource, but I think that our Workers have more interesting things to do than just complete Mines for this sole purpose.
We're not really going to have citizens to work a Mine at Delhi for a number of turns anyway (only when we complete the Great Scientist will we need extra squares for our citizens to work), so we can always complete the Mine in the future.
Mitchum said:
I thought we wanted to keep the axe built in Zlatorog to stay there in case of a DOW by Hammy. If we move this axe toward Toku, we may have to whip Zlatorog. Like LC, I'd prefer to grow Zlatorog into working more farms/mines.
I was trying to get as many forces as possible heading to the east. Our primary goal right now is capturing Kyoto and getting Alphabet as part of the Peace treaty. Anything above and beyond these things are nice-to-have but aren't our primary goals, unless I miss my mark.
Mitchum said:
I prefer a farm to a mine in Marble City. With an MP there after killing Toku's stray archer, it still has some growth/whipping available to it.
Don't worry, we'll get that Farm, just not immediately... give it a few turns.
Mitchum said:
Your current PPP has you building a cat, not an axe, in NC.
Well, trust the PPP then, since I don't have the game open in front of me.
We need a certain minimum number of Axes and it is nice to have a couple of extras. However, every Cat that we replace with an Axe (up to a certain limit, like 12 Cats) could cost us 1 to 2 more Axes dying.
Is working the Gem Mine for 1 extra turn really so important?
Mitchum said:
Zlatorog will grow to size 4 on T83 if we don't whip there.
A compromise solution would be that if the NW Warrior doesn't spot any incoming Barb units, we can send the Zlatorog Axe to the east, but without Roads to help him out.
Instead, we can send Worker 3 directly to the GHRiv For that is SE + E of Zlat and we can Chop out our next Axe, rather than whipping it, unless a Barb unit gets close enough to pressure us.
The only downside is that we'll want to Farm the GRiv, which means no Roads to the west of Zlatorog to help make up for lost time thanks to Chopping the Axe.
A third possibility is that the Zlat Worker (Worker 4) and Worker 3 could go and Chop the GHRiv For that is SE + E of Zlat, then both go and Farm Zlat.
Anyway, think a bit about some of the alternative options and let me know what you'd ultimately like to go with.
Mitchum said:
The axe in Zlatorog will take 9 turns to get to Osaka and 12 turns before he could assault Kyoto.
Are you counting the 2 Road pieces that Worker 3 could optionally make?
LowtherCastle said:
a midway point for workers. That's actually what the mine at GEL-2W is...
Heh, well, it seemed like a good time to actually COMPLETE that Mine, since we have a citizen that will otherwise work an unimproved square there.
Mitchum said:
EDIT: Kyoto has 6 units in it. Two archers, two axes and two spears. Could easily be 6 archers in the real game.
I'm rather doubtful that Toku will have 6 Archers, now that he has access to Copper.
Mitchum said:
T90: 9 axes, 10 cats, 24%
Subtracting 1 Cat and probably 1 more Cat or Axe due to likely fighting 3 units in Osaka, we'll be really low on units in our stack. If Hatty comes, we could be in trouble with this amount of units.
What I'd really like to see is far more Cats, but in some cases, getting more Axes from other Cities to the front lines sooner means that we can focus our whipping Cities on building Cats instead of Axes.
LowtherCastle said:
Also, we're still poprushing like crazy: Marble, GEL, Osaka.
So, what are we going to pop-rush in Osaka? 1-pop-whipped Axes/Spears?