Funny story on that, I was actually originally planning to just make my changes a mod for your Krusty Krab civ and call it a day. But then I decided that if I could have, I would have made my own had there not been one (though making civs for each of the Spongebob characters would've been out of the question had I decided that), so I decided to start working on my own to make one as I would see it.
Interestingly, your civs are the ones that inspired me to start modding in the first place. If I made a Krusty Krab civ, it wouldn't in any way be intended to replace yours, as I rather like it (heck, I plan to play with them side-by-side if possible). It's just my goal is to create Civs with completely unique (or as unique as I can make them) civilization traits, and seeing as yours is basically the Ottomans meshed with Morocco, I decided to toy around with the idea for my own.
Of course, since you're interested in what I've been working on, I already have the UA, UU, and UB for the Krusty Krab programmed in (ala my step-by-step process I'm doing).
If you're curious as to what they are, they are as follows:
I thought that I'd want to be as unique as possible so that I wouldn't put to shame someone else's work (Though, maybe the steps I take because I'm obsessive about details is counter-intuitive to that?).
Anyways, if you
did want to use any of my ideas, or at least borrow some inspiration from them, I do pretty much already have the programming all set-up, though the graphics aren't made yet (that'll be step 3, I believe) and wouldn't mind sharing my work. Heck, if you'd just prefer to use what I've made, I'd be fine with that too, so long as I'm properly credited.