bane_
Howardianism High-Priest
- Joined
- Nov 27, 2013
- Messages
- 1,559
Do razed city ID's get reused?
I ask this because of possible conflicts with new cities getting razed cities' ID and there having no hook for when a city is/was razed. Since this conflict arose from code optimization, having a PlayerDoTurn for every player check each turn for cities being razed (possible) is out of the question.
I ask this because of possible conflicts with new cities getting razed cities' ID and there having no hook for when a city is/was razed. Since this conflict arose from code optimization, having a PlayerDoTurn for every player check each turn for cities being razed (possible) is out of the question.