Syracuse
Leader: Dionysus I
UA: Military Innovation: Engineer and Science specialist provide each others yield* and increase Siege and Ranged unit
Production by 5% (max 25%). Killing units within your territory yields
Science.
UU: Gastraphetes: Replaces the Composite Bowman and the Crossbowman. Comes at Construction with the Composite's strength, but upon researching Engineering it receives the Crossbow's strength. 20%
Stronger against melee units.
UB: Claw of Archimedes: Replaces Walls but comes at Mathematics. Has one Engineer specialist and deals damage to enemies ending their turn adjacent to the city. Every kill within two tiles of this city will provide
XP for the Claw. Every additional level for the Claw increases
Defensive bonuses and adds additional Scientist and Engineer specialists.**
*Engineers will yield +1 or +2
Science in addition to their regular yields and Scientists will also yield +1 or +2
Production.
**Level 2: +2
City Defense. Attrition increase from 10 to 15. 1 Scientist Slot.
Level 3: +25 City HP. 1 Engineer Slot. Forts and Citadels yield +2
Science.
Level 4: +3
City Defense. Attrition increases from 15 to 20. 1 Scientist Slot.
Level 5: +30 City HP. Forts and Citadels in this city become unpillageable. 1 Engineer Slot.