LowtherCastle
Deity
- Joined
- May 18, 2005
- Messages
- 23,631
Btw, do baby lentils have feelings too? I just love those little sprouts...
The Mahabodhi must be spiritual to have switched religions and expanded borders.
There's some potentially valuable defog info to the SE revealed by settling Delhi, telling us:
1) how much terrain will get defogged by Delhi's 3rd border expansion on T24 and
2) what sort of protection our warrior can expect to the E/SE.
Bbp's screenshot doesn't give me that info, but I'm not sure that tells us enough to resolve the Dhoom Debate on warrior SE or SW. I'm thinking we just want to know about the Marble BFC rather than assume about it.
If ZPV's right about Highlands and it's a 64x40 cylindrical map, then our second city at distance = 4 tiles will immediately incur a 3gpt maintenance cost, and that maintenance will stay at 3gpt up to pop5/pop5 or pop6/pop4 for those two cities. That's a pretty expensive initial cost and Stone and Marbler not going to grow very fast at the same time. So that's an additional argument for worker first. It's also an argument for Pottery+granaries asap though that requires testing to confirm it's workable. (It's also another argument against Domination, since the cylindrical wrap doubles distance costs, as ZPV pointed out last SG.)
The basic difference between worker or settler first is food versus hammers, although the highland map adds 1gpt cost to the tests we've been running. From the looks of our land, that may boil down to how soon do we want to get 5 fogbusters out. Barbs are an argument for settler first. The mountains to the NE and E of Delhi might help fogbust some after T24. Otherwise, our land is still looking to be extensive and it won't be easy to fogbust adequately in a timely manner.
EDIT: ZPV, can you tell what the most powerful unit on the map is? Looking at the warrior's health bar, I'm thinking it might be 4 str, possibly meaning Mansa is in the game with skirmishers.
.
Took another one:Bbp's screenshot doesn't give me that info
More like, they moved their settler, so at worst we're in the same position. But actually, I was thinking we start with Hunting, but we don't. Now I'm not so sure how much better S1E is.Player A: "Well, OSS moved their Settler and they must know what they're doing, so let's do the same!"
Player B: "Great thinking!"
Just to clarify, he's actually not hitting Enter now, right? I mean, we still want to do smoe more Settler-first versus Fast-Worker-first testing before he ends the turn, right?Bbp, after you make the warrior's move, please upload the save, before hitting enter.
Deer generally isn't a strong square because it is typically found on Tundra. Here, it's at least on Grassland... but then again it's on a Hills square... it's still not a powerhouse of a Food square like a Grassland Pig, but it will give us:More like, they moved their settler, so at worst we're in the same position. But actually, I was thinking we start with Hunting, but we don't. Now I'm not so sure how much better S1E is.
That gives the maintenance w'eve been testing:I said Global Highlands, which is a 80x52 cylindrical map at standard size.
City1/city2 cost(gpt)
-----------
pop1/pop1 2
pop4/pop1 2
pop1/pop2 3
pop5/pop1 3
pop6/pop5 3
More like, they moved their settler, so at worst we're in the same position. But actually, I was thinking we start with Hunting, but we don't. Now I'm not so sure how much better S1E is.
EDIT: Depends on what else S1E has in its BFC. COuld be cornucopic, the way this is going...
BUt actually, settling on stone does have the advantage of expanding onto the deer on T24, so if we settle on the grass to get the deer and the marble, we can already start working the deer. Marble doesn't have that advantage, so maybe Marble also has another resource...
Deer generally isn't a strong square because it is typically found on Tundra. Here, it's at least on Grassland... but then again it's on a Hills square... it's still not a powerhouse of a Food square like a Grassland Pig, but it will give us:
4 Food + 2 Hammers with a Camp
If we Chop its Forest later, it will give us:
4 Food + 1 Hammer + 1 Commerce, due to being on a River, plus whatever we can build with said Forest's Hammers.
I'm still thinking that we're more likely to find something interesting to the SW to pair-up with the Marble, particularly now that we've revealed what might be the only Food Resource to the east, but that's all speculation on my part based on how barren our land appears.
That gives the maintenance w'eve been testing:
So it would behoove us to grow Delhi as much as to pop4 before growing Bombay, if they have to share food.Code:City1/city2 cost(gpt) ----------- pop1/pop1 2 pop4/pop1 2 pop1/pop2 3 pop5/pop1 3 pop6/pop5 3