Is this new pack with two civs already integrated into the ancient med maps? Is there some procedure to get them to work together that must be followed?
Also - is this compatible with Thalassicus' balance mod and patch?
Next YnAEMP v.13 will contain AMC maps integrated with Pack 2 civs. You must wait for next YnAEMP release to play with Sarmatians (instead of Mongols)
But, most important, next YnAEMP version will greatly improve AMC maps: City States will have resources to trade with and map resources will be 30% more than now. I've intensively playtested the new setup and it works fine.
I would expect that AMCs will work with major CiV mods, because my mods are addons that don't change anything of vanilla game
You Da Bomb!
Have you tried playing your mod with Wars of the Bronze Age?
I fear I'll have to delay a bit the release
Curious - following steps as listed but keep starting with two briton settlers (or Rome), one playable by me and one by AI. Any idea where the conflict might be?
Andy
it happens more often than with civs, with city states. I had a very good start (normally they are bad because resourceless) but then I realized there were 0 city states *cry*
I strongly suggest to check civs and CSs numbers before pressing the "start game" buttons
By the way, the current AMC map setup is really poor (it was the "first" release). AMC maps included into next YnAEMP version 13 will be "another" game
Stop teasing us already and get the maps out!
- 2 new eastern med maps (large & standard) with Sarmatians, Medes and Persians into
- complete set of european natural wonders (8 on large maps, 6 on standard ones)
- resources overall increased by 25%-30%
- placement improved for resources, civs and CSs