EmperorFool
Deity
I changed it to open the options screen, but there's no need to mention it in the documentation. Consider it an easter egg for your mod's users.
When pillaging road I get . . .
and (pPlot.getOwner() == CyGame().getActivePlayer()
or pUnit.getOwner() == CyGame().getActivePlayer())):
[B] if (iImprovement != -1):
message = "A %s" % (PyInfo.ImprovementInfo(iImprovement).getDescription())
elif (iRoute != -1):
message = "A %s" % (PyInfo.RouteInfo(iRoute).getDescription())
else:
message = "An improvement"
[/B] zsLocn = ""
I thought I had caught that. I think only the file extension is html or is all the layout off too? I will have a look and correct.·Imhotep·;5944005 said:I've an issue with the logger. I've changed the style to 'Forum tags without ""', and now I get an HTML document as output. This I wouldn't mind, but it's totally unordered so that you have to manually align the content. Not that what I've looked for, it is less work to exchange the "" then...
Have I tried ... of course not. I just looked at the code and that is really the only difference so it just makes sense . I will put back the line as it was and see what happens (tomorrow).Strange. UTF-8 has no cares about "\n", so I don't see why this would cause a problem. Have you tried simply reverting that part and making sure that solves the problem. The use of that codec is required for any names with non-English characters.
Korean Axeman has already been reported and so it has already been fixed (in an internal version), thanks for reporting English Worker, I'm sure that NikNaks will fix it in no time. If you'll find some more red balls, please report them here
Same red balls instead of the french workers
Same red balls instead of the french workers
I just opened a log file with wordpad and got the usual 1 record per line (instead of the stream of text when opening with not pad). However, if I change "\n" to "\r\n" I get the 1 line in both wordpad and notebook. Is there a downside to using the "\r\n" code?I just tried all four autologger message formats, and they all worked. Now, it's using "\n" (Unix) instead of "\r\n" (Windows).
This means you'll need to view the log in WordPad instead of Notepad to see the lines correctly. Putting this on the web, the line endings should make no difference.
All fixed (I hope). I actually did some testing before committing the code changes this time so I think it it right. There are so many options with formatting, color on or off, with or without "s, etc but I think I got all of them. Feel free to let me know if I made a mistake (again).·Imhotep·;5944005 said:I've an issue with the logger. I've changed the style to 'Forum tags without ""', and now I get an HTML document as output. This I wouldn't mind, but it's totally unordered so that you have to manually align the content. Not that what I've looked for, it is less work to exchange the "" then...
A stack of Babylonian knights + settler appeared as three red blobs. I guess it is the knights as it were 3 red blobs not 4 (which would indicate the settler).
I hesitate to put this in as a bug as i am unsure if it is just my error as no one has yet posted it...... If it is my error well.... sorry. I removed and reinstalled CIV4 and BTS and still i get the same thing.
Inside the custom domestic advisor there is an "I" button down in the left corner beside the drop down menu -- I believe it is used to customize the advisor... I used this MOD before I think, but I am old man and can't remember very well how much I have tooled with the code in the past...... Anyways when i hover my cursor over the "I" the game just crashes, straight dump. been kinda using it as a fast way to get out of the game hehe
Error : Syntax - ('Civ4Theme_HUD.thm', Ln:927, Col:13) Unexpected '.' in the identifier assignment statement