Wow this looks really good. Is it stable? I could spend a few days looked away with this tool!
I will try it in th coming weekend! Thanks, pal!
I have now started to look into the formulas to define the location of special resources, huts and grasslands specials. Although I have found a number of posts about it, does anyone have them already figured out ?
SVE ?
06 Special Resources Master Word
07
the low order byte (06) bits 8421 8421
1111 - controls special Resources
1 1111 - controls huts
Code:06 Special Resources Master Word 07 the low order byte (06) bits 8421 8421 1111 - controls special Resources 1 1111 - controls huts
______
If the following is true then grassland with shield
[(y - (-1 * x)) Mod 4 ] = 0
OR
[(y - (-1 * x)) Mod 4 ] = 3
If the following is true then Special Resources Square
(x And 3) * 4 + (y And 3) = (((x \ 4) * hexD) + ((y% \ 4) * hexB) + TMW) And hexF
Huts
[((x \ 4) * hexD) + ((y \ 4) * hexB) + TMW + 8] and hex1F = (x And 3) * 4 + (y And 3)
TMW is the TerrainMasterWord
i still havent gotten this to work :-(
I use dos boxd 0.74 and have a dos version or civ...
jcived does not work in dosbox, just double click on "saved.bat" in Windows after installing latest java.
Point the program to the place where you have original civ installed and you should be up and running.
Actually, for "jcived-saved.jar", just double clicking suffices (and there's no extra command prompt window).
How do you use the pic editor? I wanted to switch out the default castle in the castle0.pic file, but it just shows up as a glob of color when I try to bring in another picture.
So here's what I did: First I downloaded a picture off of google. Next I used photoshop to limit the number of colors to 256, and saved as a jpg file. After that I tried to use the program to convert it to a pic file to use in civ. Once that didn't work, I opened the original picture in paint and then saved it as a gif with only 128 colors. I tried to import that in instead, but got the same result.
So, how can I use a picture that I have downloaded to replace the castle?
Edit: I also tried to export the palette for the castle0 file, but photoshop didn't recognize it....
Sweet, I'll definitely have some fun with that this next week. Here's the picture I was trying to convert, a hobbit hole from the movie, a nice substitution...
I just realized that I'll have to slice it up some in order to follow the same formatting of the original.
Oh and yeah, I saw the availability bugs, but worked around it.
It's nice to see this project is progressing well but I'm having troubles running the program since v0.0.7 (v0.0.6 was running OK).
Anyways I get the message below. The java version installed is the latest so there should be no problem with that.
C:\dosbox\civ1\editor\dir /s
Wow! I've been away for a few years (not by choice) and I see a lot of progress has been made on the modding front in that time.
This utility looks great Darkpanda, a great addition to Dack's Terraform.
Unfortunately, I can't get it to work on my rather aged PC laptop. I'm confronted with the following message:
Warning: data element definition not found for id 'game.random_seed'
java.lang.reflect.InvocationTargetException
And then hundreds of "at" instances.
Any ideas why? It's XP, so maybe it's too old for this? I did make sure it had Java7.