After looking at this mod and all its features, i decided to download and give it a try. Its very well done
. However, there are three (and only three) things i disagree about:
1)Why have new explorer types in the Industrial and Modern Ages, when by that time most of the map is discovered?
2)Roads should return back to give 3 movement bonus, instead of only 2.
3)Infantry units by late Industrial and Modern Times are very useless. The tanks are so powerful, than no infantry unit may attack them with hope of defeating them. Tanks have betteer deffense than infantry, which leaves infantry useless against them. Modern infantry and Grunts are specially useless. They have lower attack than Marines and Modern Marines, and their deffense is so weak than, while deffending, theyll get pwned allmost as easily as Marines. You should either make tanks weaker, or foot units more powerful.
I have also noticed that no ground or naval unit has air deffense at all
.
Other than that, cool mod
! Im using the Extended Beta 1.02 because if i try to load the 1.04, i get an error message about a pedia entry missing for Blood Temples
.