I think this is a fairly straight-forward turnset, but I'm going to detail every step just to make sure I don't miss a citizen switch while playing AND to make it clear which tiles I'll be working for my MM friends just in case they would like to see something slightly different...
Turn-by-turn actions:
T0: Move settler to PH.
T1: Move warrior to GHill (1N). Stop and upload screen shot if anything other than plain coast/ocean tiles are seen north of our island.
T1 (cont.): Settle on PH. Set build to worker. Citizen works the corn. Set research to Fishing. Upload screenshot of entire BFC.
T2: Move warrior to Paris and fortify.
T11: Fishing -> Mining
T19: Worker #1 -> WB #1. Worker farms Corn.
T22: Mining -> BW
T26: Corn farm done.
T27: Move Worker to GHill at Pairs-SE (2 turns)
T29: Start mine. Paris grows to 2 pops. Citizens work Corn farm and GFor (2F/1H).
T34: Mine completes. Citizens work Corn and mine.
T35: Move Worker to Corn tile.
T36: WB #1 -> WB #2. WB #1 nets clam at Paris-W. Paris grows to 3 pops. Citizens work Corn, mine and Clam. Worker roads Corn.
T38: Corn road completed.
T39: Worker moves to GHill at Paris-N.
T40: Worker starts mine.
T43: Paris grows to 4 pops. Citizens work Corn, Clam, mine and Clam (2F/2C) (or should it be GFor (2F/1H)?)
T44: BW -> Pottery. End turnset.
Things to do each turn:
Screenshot of F9 Demographics screen.
EDIT: Screenshot of F8 Victory screen.
Make a manual save of each turn before, during and after learning each tech.
Others?
I believe that most PH saves started this way (or very close), so we haven't eliminated any of the PH test runs.
EDIT: If we're decided on PH as bbp said, I can play out moving the settler to the PH and the warrior 1N to the GHill and post a screen shot.