B52
Chieftain
Can anyone tell me how the AI is different as you move up in difficulty levels? As in, does the AI get smarter / faster / stronger on the battlefield, etc.?
I just recently started to try the harder levels, and I notice that the AI seems to expand much more rapidly as you go up. It also tends to win more battles against me. However, I have so far always been able to win by playing the same strategy each time:
1) Focus on defense in the early period, making sure to heavily fortify each city with at least 3 defenders and city walls.
2) Keep expanding, building as many cities as possible until you have at least 30 or so and are on at least 3 or 4 islands.
3) Go heavy on trade once a city is well-defended, until every city has 2 or 3 trade routes
4) Once you have a healthy economy and well-defended cities, go for science at all costs to stay ahead of the AI. Democracy is ideal at this stage.
5) After every scientific advance is discovered, switch to fundy and fiddle with the tax rate so that luxury and science are as low as possible - in other words, maximum cash intake. Build howitzers and mech inf, then wait for war. Use spies to stir things up if necessary - I especially like to plant nuclear devices in enemy cities for as long as you can get away with it.
To be honest, so far this has worked so well, even at the highest levels, that it is almost getting boring.
What are other people's opinions, am I naive here or is this basically the magic formula?
I just recently started to try the harder levels, and I notice that the AI seems to expand much more rapidly as you go up. It also tends to win more battles against me. However, I have so far always been able to win by playing the same strategy each time:
1) Focus on defense in the early period, making sure to heavily fortify each city with at least 3 defenders and city walls.
2) Keep expanding, building as many cities as possible until you have at least 30 or so and are on at least 3 or 4 islands.
3) Go heavy on trade once a city is well-defended, until every city has 2 or 3 trade routes
4) Once you have a healthy economy and well-defended cities, go for science at all costs to stay ahead of the AI. Democracy is ideal at this stage.
5) After every scientific advance is discovered, switch to fundy and fiddle with the tax rate so that luxury and science are as low as possible - in other words, maximum cash intake. Build howitzers and mech inf, then wait for war. Use spies to stir things up if necessary - I especially like to plant nuclear devices in enemy cities for as long as you can get away with it.
To be honest, so far this has worked so well, even at the highest levels, that it is almost getting boring.
What are other people's opinions, am I naive here or is this basically the magic formula?