The Deity Challenge Line-up #20 - Spain - Valentine day Resurrected

Good to see you back, Grendeldef. I look forward to seeing what you do with this map :)
 
Yeah, haven't played a turn since Xmas until few days ago and that game is on huge map, small continents, low sea lvl, 22 civs, 32 CS as I wanted to try something different.

With this game I have an ongoing internal struggle whether to implement some own rules to spice it up or for once just play it through. I hate to waste a Terra map just for a win...

Anyway, it's funny (or sad) how lost one can be after a break hence the easy mode start. Past months I've been playing WoW as a 9yo girls asked me 'what was the game with all the dragons & cool mounts & stuff?' and the tutorial period with her sort of went overdrive - nice change of pace for Civ.
 
I chose the Terra map so people would have all kinds of options for role playing and totally different ways of playing if they wanted to, or just play normally on a crowded continent.

We've had sub-T200 SV, CV and DiploV on this map, so maybe go for a Time victory :p
 
Yeah, haven't played a turn since Xmas until few days ago and that game is on huge map, small continents, low sea lvl, 22 civs, 32 CS as I wanted to try something different.

With this game I have an ongoing internal struggle whether to implement some own rules to spice it up or for once just play it through. I hate to waste a Terra map just for a win...

Anyway, it's funny (or sad) how lost one can be after a break hence the easy mode start. Past months I've been playing WoW as a 9yo girls asked me 'what was the game with all the dragons & cool mounts & stuff?' and the tutorial period with her sort of went overdrive - nice change of pace for Civ.

few games have the longevity that civ has. but i need breaks from it too. i still have two 'wild frontiers' for myself in this game, mods and MP. when i'm fully done with SP (no idea when) i will mess with those a bit, mods first probably. (my MP experiences goes back to GnK/Vanilla and I didnt much like the clickfest wars. i'm sure it has changed since then though, or so ive heard.)

i was the same with Skyrim. i went to mods after i finished all my vanilla RP desires. (i still revisit the game once or twice a year.) i was not the same with WoW, though. i never went back to that, haha. i gave that enough time to know MMO RPGs arent my thing.
 
Pointless T194 Dom.
I didn't implement too many own rules but tried out how constant double digit happiness affects - not much in this game. Somewhere around T120 I got bored with the happiness issue and purposefully razed cities & ignored happiness buildings to float between 0 & -25. Rebels were additional bonus.
Also I was still running specialists to the end though the need for any teching ended T154 Dynamite.

Spoiler :

T104 Maria DoWed after mocking her nitting so I took 3/5 of her cities which made my friends Cathy & Theo denounce me after taking Vienna T129 and Cathy even DoWed T135. At latest at this point Dom was decided to be the VC and while the unhappiness became a test subject I also decided to keep away from sea tiles & seaworthy ships to avoid meeting CSs or NWs.
T121 WC & T132 LToP and since Wu GG bombed twice my land I started a war - some units would've been helpful but not necessary. The rest was simple kill units & take cities rinse & repeat.
T174 Moscow, T181 Beijing, T187 Edinburgh & Constantinople, T192 London and to end the misery T194 Carthage. Some highly annoying hill cities alomh the way but nothing major. Lost few units here & there just to see what's on the other side as stopped caring ages ago.
Ended up with too much money, half a dozen CS allies & lots of mandatory buildings undone and I have a hard time trying to imagine what could've made this game hard or even tricky - the start was just way too good.

The main issue with me & game still remains - the gazillion annoyances that make my coffee infested blood boil when the cumulative load overwhelms the fun stuff of early stages. I might be less affected by them if I'd played more for the win but the game is nowhere near competitive enough for that so RP is the only option - clearly a catch 22 but I think I should play another game.




 
Thx for that, I may look at those next instead of playing the DCLs in chronological order. Actually I started the #24 Harun but after the 4th crash on T78 I put it on hold while I need to check the
cause for that.

And it's not so much the easiness of this particular game or Civ5 in general which can be at least partly negated by additional rules but the minor stupid details which persist till eternity what's pushing me away. Some are bugs, some design failures & some just stuff that no one cared to think at all and by pointless victory I rather meant that the finish turn is pretty much irrelevant, as usual in my games. Just something I ended up while ignoring many game concepts from T100 onwards but I reloaded the end turn & will put up some pics later for this one, too.
 
Spoiler :

Figured I'd start with a fairly easy challenge as my first. Overall not very eventful game. I did read the thread a bit before starting so I knew about the wonder location.

  • Celts tried to settle where I was going for Barcelona, so I had to steal their settler (hey, free worker isn't bad either).
  • England declared war out of nowhere around turn 110 but I was just arriving at Crossbow tech and I already had 3 Comp Bows prepared for such a scenario. Interestingly city states were a bigger problem than England itself. I was forced to buy Walls AND Castle in Barcelona to keep it alive versus Jerusalem+Milan and even after that I felt forced to accept a flat peace to not risk it falling.
  • Was kind of panicked when I heard Russia was plotting against me as she was game leader by far and had a huge army, but I managed to avoid it and eventually joined Russia in a war against England to keep Catherine happy. At this point I arrived at airplane tech which is usually game over.
  • All AIs were broke so I only had gold to buy two parts. Hard built 4 parts in 3 cities and ended up timing almost everything for turn 244. Even with 4 research agreements coming in on turn 243 the Nanotechnology tech was 3 turns late though, and I could not win before turn 247. Arts funding was passed early which kind of sucked in terms of absolute speed.

All in all turn 247 is still decent for me, probably lost a bit when I defended against England and for some reason I was never able to get my science up super high. Felt like population in cities was a bit low even though I was running food trade routes constantly, so not sure about that.

 
Im very late to the party, just a quick thank you for posting this, had some hours of fun with it. I assume this was a very easy one for the single player pros. I however managed to be at war with the whole world exept byzantine very soon. Found Barringer early, then kilimanjaro via map ruin and saw an amazing 8 city liberty start. Had forgotten how much the ai disklikes others pumping early settlers tho, first single player game since months ;)

First dow was by me around turn 20 when a lonesome celtic settler came my way. At turn 44 England and Russia dowed me for settling too agressively, shortly followed by china and austria. Spent around 50 turns killing all the units they threw at me and had to skip settling the 8th city.

Its now turn 140, friends with everyone, 2nd in most demos, still at war with russia who has developed into a bit of a runaway. Pretty sure I will manage to win it somehow but nowhere near those expert t250 finishing times. But probably I'll just call it. Will check out more of these challenges, liked it a lot.

Any suggestion which one to pick next? A tough one preferrably.
 
The Huns didn't have many finishers, either. Just saying.
 
No, it forced the player to think outside the box a little, that's all.
 
It forced players into the standard continents domination, while Attila's uniqueness is being able to clear a Pangaea with Horse Archers in record times.
 
Domination wasn't forced, and there is nothing standard about clearing your continent in less than 100 turns. Not quite unique, but it made for a very interesting game.
 
I was personally quite frustrated by the Huns map for various different personal reasons, most obvious being me absolutely sucking at early game warfare. I might try it again in the future
 
Perhaps slightly OT, but DAE know of the Order tenet, Iron Curtain, is broken?

I was styling on this map to see how many large expos I could set up on the offshore islands and in the new world. I've honestly never taken Iron Curtain before (hardly use Order at all, tbh) but I was expecting all of my ITRs to jump from 13 to 20ish yield/turn. Instead they are now listed at 13.8 on the available TR overview. The recipient cities seem to round that up to 14 on the city overview screen. It's been a few turns and even sent a few new routes and it's still that way. Is the 50% increase a lie?
 
Turn 194 update:
Spoiler :
Fun game! I've decided to repeat my Byzantine culture success with Spain, and so far everything goes pretty well.
Settled on coastal desert, bought Kilimanjaro and beelined for Petra! Settled Barcelona also on the coast and Seville inland near a mountain. Went full tradition, Patronage->Scholasticism, Aesthetics->Cultural Centers, Rationalism->Secularism and Exploration opener. Built Petra, Oracle, Hanging gardens, Pisa, Globe, Sistine, Uffizi and Louvre. Have just gotten Radio with Oxford and am thinking how to get both Eiffel and Broadway. Would probably buy GE for faith, faith is going well, so it should be enough for the final GM rush.
Had an unpleasant DoW from Russia, but luckily my cap is in the hills and I had enough CBs which I quickly upgraded. Russia is scary and religiously aggressive. I have to keep units around my capital at all times to protect my religion, which I only managed to spread to my cities and one CS :sad:
Two spies got killed, so no promoted ones for me now :( I try to coup and buy cultural CSs, but AI is pretty difficult to override :( But I hope I'll survive and everybody will be buying my jeans soon. My archaeologists are going to the Wesern Continent to dig me some goodies, yay! :)

Pics:
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Spoiler :
Well, that was easy, as expected. I got all the wonders, nearly all thematic bonuses, allied all faith and cultural city states and spent the last 20 turns defending from crazy Cathy and bombarding her with great musicians. Luckily I got some infantry and aviation by the time she attacked, so it was not very scary ;)





 
Thanks for the FUN map, that was awesome!

Spoiler :

Plan:
-Liberty, Domination attempt; as this is supposed to be an ‘OP’ map with Spain in mind, will aim for my fastest ever DomV, so sub-T130
-Religion: One with Nature, Tithe & Holy Warriors, Religious Community (production) & Just War

Timeline/Notes
*Spain on a ‘Fun’ map, so searching for Wonders to settle near, buying Scouts (and 1 settler) ASAP. I settled my first 2 cities by the closest wonders and my 3rd city (from Liberty policy) to connect them
T23 lost a scout due to overly aggressive worker stealing (deleted the worker, so it wasn’t captured). Well played, China.
*cleared barb camp for Milan (cultural)
*China ridiculously forward settled me
T36 finished Pyramids
*Carthage +30% city strength
T54 finished Oracle, finished Liberty (was 3 turns away, so would have been T57); GE
T55 3-city National College; low pop, Science only at 35. Construction/upgrades
T56 opened Honour (3 culture from Oracle bumped it up by 1 turn)
*getting Barracks and Horsemen techs before going to Machinery
T57 started attack on London
*building a road to Mt. Kilimanjaro
T67 conquered 1st capital - London; don’t have a lot of troops yet
(Note: this is where going for Just War may have been a mistake, as I had Holy Warriors and enough faith to have more units by now)
*delayed start of war on Russia a few turns to see if, after their DOF with Byzantium ended, I could turn them on each other (I tried during as well), but they immediately renewed and (Russia) won’t DOW anyone for any price
T81 first Logistics Comp Bow (thanks Lhasa!)
T82 captured Novgorod; Moscow next
*Great Wall built in Beijing
T89 Machinery. I have 12 Comp Bows, 1 Horseman, 1 Spearman, 1160 Gold and 65 GPT
*next Techs/Beelines will be Sailing (Pearls by London), Chivalry (UU), then Gunpowder (UU, never got there)
T90 captured 2nd capital - Moscow (Stonehenge & Great Library). Peace: 35GPT. Upgrade to Xbows
*China looks like they’re about to attack, which is fine as the plan is to split army in 2 after Machinery anyway. Eastern army will defend against China then counter-attack, while Western army goes after Byzantium
T91 I finished Statue of Zeus (no one else went Honour, was originally hoping to capture it)
*paid China to DOW all 3 Eastern civs; didn't cost all that much so can afford several turns of this before DOW. Currently building road to Beijing and putting together 2nd army
T92 Declared War on Byzantium; used prophet for Just War on Nicaea (first time I’ve ever used this; felt the Russian cities were weak and didn’t even bother)
*didn’t bother using prophet on Byzantium capital, moving it to Eastern army; got held up near my cities and rejoined Western army, later used on Austria (didn't really matter)
T101 conquered 3rd capital - Constantinople (Hanging Gardens, Mausoleum, & Temple of Artemis). Peace: 23 GPT, I gave them many of my extra resources
T105 conquered 4th capital as Eastern army takes Beijing (Great Wall, Hagia Sophia, Terracotta)
*Austria beat me to Machu Picchu, ugh. Had mixed feelings about building it, instead of units. What a waste
T109 Chivalry (Conquistadors)
T110 paid Dido 15GPT to DOW the Celts. My DOF with Carthage just ended; Eastern army will attack them next. Western army is finishing up Chinese city near my lands, will make peace, then attack Austria
T119 captured 5th capital – Carthage. Peace: they had no gold
T125 captured 6th capital – Vienna. Peace: even. Can’t get Open Borders; they seem angry that I mongered so much war
T127 DOW Celts. Already allied 2 nearby CS
T129 captured 7th capital – Edinburgh. Yeah!!!

As with the German game, I did a good job building roads to next attack and playing other civs off of each other.

Putting so much faith into enhancing for Just War and then generating a Prophet to use it was a waste, but I had never done this before and didn't know how helpful it would be. That was 800+ faith that could have given me ~5 more units, particularly more composite bows early which would have sped things up. However, in a longer game, I could see this being more useful assuming longer means more faith generated and most certainly means an Xbow and Knight/Conquistador army coming up against stronger cities where the 20% might mean the difference between conquering or slowly losing units.

I only discovered 2 wonders :(

Again, thanks for the very fun map, I enjoyed it.

Social Policies
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Science
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Religion
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Victory/Final City
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