Hey guys.
I know I am not alone in my impression that Civ5 is basically a war game. Whenever I play, I have the feeling that while I can go for a peaceful win, conquering makes it just so much easier. If I want a culture win, I just puppet all the enemy cities, and it is still easier than having a small empire. And if you want the highest score possible, conquering also helps.
How do you think will the new expansion change this? I am kind of hopeful that the overhaul of the combat system is aimed at making conquests more difficult. Also: spreading religion and using spies gives us some "peaceful" tools of influence. However, I don't think they are able (or even intend to) make the warmongering less of a viable option (esp. if they make the diplo victory more difficult, I think I will more often find myself in the situation where going for conquest will be the easiest way to win... again).
What are your thoughts?
I know I am not alone in my impression that Civ5 is basically a war game. Whenever I play, I have the feeling that while I can go for a peaceful win, conquering makes it just so much easier. If I want a culture win, I just puppet all the enemy cities, and it is still easier than having a small empire. And if you want the highest score possible, conquering also helps.
How do you think will the new expansion change this? I am kind of hopeful that the overhaul of the combat system is aimed at making conquests more difficult. Also: spreading religion and using spies gives us some "peaceful" tools of influence. However, I don't think they are able (or even intend to) make the warmongering less of a viable option (esp. if they make the diplo victory more difficult, I think I will more often find myself in the situation where going for conquest will be the easiest way to win... again).
What are your thoughts?