Neato
Dog Culture Advisor
How about Beyond the Sword?So does this shtickt work on Warlords? Quite clever and creative!
How about Beyond the Sword?So does this shtickt work on Warlords? Quite clever and creative!
How about Beyond the Sword?
5 turns between anarchy makes it a lot more difficult/impossible.
Actually, it isn't as easy as you think. IMO, a deity win is a deity win, especially for people who are just trying out the deity level.
While I'd wholeheatidly agree that this seems like a pretty cheap way to win, is there a common agreement here that perm-alliance is a big cheat?The last time I heard a comment like that, it was from some kid who couldn't even hold his own on Monarch, yet still tweaked 100 & 1 things to his favour, and then even had the nerve to cheat by turning on perm-alliance. Then he allied with the strongest space race civ early, and did nothing while letting his ally win the whole game for him.
Then every other amateur player was able to ohhh & ahhh at how great a player he was...
While I'd wholeheatidly agree that this seems like a pretty cheap way to win, is there a common agreement here that perm-alliance is a big cheat?
In many games, I click it on as an afterthought, but I can only remember one game where I actually benefited from it (and I feel the other civ benefited more). In a game I'm currently playing, two other civ's have teamed up, making it more difficult for me, per se.
Agree with obsolete here, deity can often be beaten with correct play. So why would you rig the settings to take out the challenge? If i did't want the challenge i'd play emperor or maybe immortal with a strong leader.