In the past I was playing a lot like the aerly Civ games where you would just farm all the tiles that weren't mineable, but in Civ V BNW, you have so many different resources
that you need to balance some..
So how many farms do you actually need?
Do you convert some to trading posts or even forts at some point in the later game stages?
You also get many tiles which give both food and hammers, like horses and stone.
And then there is the consideration that one food caravan equals to one very good food tile, while a food cargo ship gives even more.
For example, when you have a city in a massive jungle and manage to get that mountain right next to you, how far can you go in order to save those jungles for science?
Let's say you are happy to have 28 pop at year 1900 -> how many actual farms would it require for you to get there?
I think I have been over-farming in my games and that caravans, money and production tiles could be better sometimes. What are your thoughts?
that you need to balance some..
So how many farms do you actually need?
Do you convert some to trading posts or even forts at some point in the later game stages?
You also get many tiles which give both food and hammers, like horses and stone.
And then there is the consideration that one food caravan equals to one very good food tile, while a food cargo ship gives even more.
For example, when you have a city in a massive jungle and manage to get that mountain right next to you, how far can you go in order to save those jungles for science?
Let's say you are happy to have 28 pop at year 1900 -> how many actual farms would it require for you to get there?
I think I have been over-farming in my games and that caravans, money and production tiles could be better sometimes. What are your thoughts?