tom2050
Deity
- Joined
- Oct 12, 2005
- Messages
- 5,516
I agree with Suspiria ^. They could have made it a limit of number, 4 per tile, or something of that sort.
This means only 1 thing, VERY few units! Attacking a city with 10 units in 1 turn is impossible, so it will be like a long single file line of units just going in, 1 after the other, against a garrison building. So what if that 1 city had only 1 way to get units out? And city is surrounded, they are screwed.
The AI sounds great with tacitcal, war front, etc... but having to not defend your cities, having maybe under 20 units on a small map ? Nothing to do but make a single file line and play 'follow the leader' to the garrison. The strategy sounds immense.
No more Stack of Death. Now it is Single File Line of Attrition.
Tom
This means only 1 thing, VERY few units! Attacking a city with 10 units in 1 turn is impossible, so it will be like a long single file line of units just going in, 1 after the other, against a garrison building. So what if that 1 city had only 1 way to get units out? And city is surrounded, they are screwed.
The AI sounds great with tacitcal, war front, etc... but having to not defend your cities, having maybe under 20 units on a small map ? Nothing to do but make a single file line and play 'follow the leader' to the garrison. The strategy sounds immense.
No more Stack of Death. Now it is Single File Line of Attrition.
Tom