Can someone explain to me how they're stealing more than a single worker from a city state? I imagine that it entails exploiting line of sight weaknesses and rough terrain.
For example: the city state is on a river, the worker has to cross the river to get from the city to the pillaged tile. you wait 2 moves from that pillaged tile in a place outside of the LOS of the city and any of his units. The worker tries to get to the pillaged tile, sees your unit but can't return. You take the second worker.
Is this how it works? Problem is I'll sit camped for 10 turns and he never sends a worker. Someone help pls.
For example: the city state is on a river, the worker has to cross the river to get from the city to the pillaged tile. you wait 2 moves from that pillaged tile in a place outside of the LOS of the city and any of his units. The worker tries to get to the pillaged tile, sees your unit but can't return. You take the second worker.
Is this how it works? Problem is I'll sit camped for 10 turns and he never sends a worker. Someone help pls.