S.K. Ren
Prince
So I've been trying to figure out what's better between settling GS and saving them. And while it looks like settling early GS has more benefits, I'm seeing numbers that say otherwise. For the following examples I'll be assuming the following information based on my own experiences. The goal is sub 250 science win.
So following those changes we can break up the gain of a single Academy into the following:
Turn 111 to 130
8 Base +50%(NC) *20= 240
Turn 131 to 150
8 Base +83%(NC+Uni) *20= 292.8
Turn 151 to 170
8 Base +98%(NC+Uni+Rat.Opener) *20= 316.8
Turn 171 to 180
10 Base +98%(NC+Uni+Rat.Opener) *20= 396
Turn 181 to 230
10 Base +115%(NC+Uni+Rat.Opener+FreeThought) *50= 1075:c5Science:
Total of 2320.6
At this point you'll be up to 10 Base +165%(NC+Uni+Rat.Opener+FreeThot+R.Lab) = +26 bpt. Over 8 turns this only boosts GS Bulbs by 208 each.
Now when saving GS for a Science VC you want to bulb 8 turns after you've finished all your Research Labs and are running full science. On 4 city Tradition I get around 700 bpt w/o any academies. 700*8= 5600... so why do I want to settle GS again?
As for Babylon. Settling their Writing GS gives them enough of a boost to land the Tradition straight into Rationalism timing without wasting a policy. Which ultimately pushes most of the times I used back by quite a few turns, meaning much more bpt, but my point still stands. Discuss?
- Each Academy gives +8 , +10 after Scientific Method
- For the sake of the experiment lets say you get your first GS (Excepting Babylon, I'll talk about them later) around turn 110 from Liberty finisher or turn 150 from an University with both the Garden and National Epic.
- NC built by turn 80
- University built on turn 130
- Rationalism Opener taken on turn 150 (Unless you go out of your way to cripple your culture I've yet to pull this off save for one when I was within 6 turns of doing it)
- Scientific Method is gained on turn 170
- Free Thought policy taken on turn 180 (I usually get any Observatories out at this time as well)
- Research Lab built on turn 230
So following those changes we can break up the gain of a single Academy into the following:
Turn 111 to 130
8 Base +50%(NC) *20= 240
Turn 131 to 150
8 Base +83%(NC+Uni) *20= 292.8
Turn 151 to 170
8 Base +98%(NC+Uni+Rat.Opener) *20= 316.8
Turn 171 to 180
10 Base +98%(NC+Uni+Rat.Opener) *20= 396
Turn 181 to 230
10 Base +115%(NC+Uni+Rat.Opener+FreeThought) *50= 1075:c5Science:
Total of 2320.6
At this point you'll be up to 10 Base +165%(NC+Uni+Rat.Opener+FreeThot+R.Lab) = +26 bpt. Over 8 turns this only boosts GS Bulbs by 208 each.
Now when saving GS for a Science VC you want to bulb 8 turns after you've finished all your Research Labs and are running full science. On 4 city Tradition I get around 700 bpt w/o any academies. 700*8= 5600... so why do I want to settle GS again?
As for Babylon. Settling their Writing GS gives them enough of a boost to land the Tradition straight into Rationalism timing without wasting a policy. Which ultimately pushes most of the times I used back by quite a few turns, meaning much more bpt, but my point still stands. Discuss?