Great way to get used to tech tree

Random fan

Warlord
Joined
May 7, 2004
Messages
278
Location
Vilnius
For me it were dividing starting techs into mysticism and all others and then trying to "research" your way as far as possible with only these given techs

Intresting but maybe not very useful facts

1.You may research military tradition, constitution, liberalism and gunpowder with only one starting tech being known - mysticism!

2. You may research ecology and genetics (two of the modern era techs) without the knowledge of mysticism!

3. Guilds is one of the earliest (if not the earliest tech) that requires most of the starting techs including mysticism being researched. After this tech ignoring mysticism gets complicated since guilds is prerequiste to many other techs. You may say that at this point begins convergention of two pretty independent branches of early tech tree. The complete convergention takes place only in the very end
 
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