I really liked the addition to International Projects to the World Congress but I think we need more. I know chances are you only get two done by the end of the game (at least for me) but we need more variety, not that they all have to take place.
Provide some suggestions for new International Projects here! I'm sure we will see a mod in short time adding more soon, as it's such an interesting concept.
A couple I scribbled down at work last week, likely not balanced but it's a start (also, feel free to have some fun with it, especially late game, I mean we do have GDRs and Xcom Squads!). Also, I know these are mostly institutions but I feel they could be adequately represented by projects. Cheers.
International War Games
(Requires Radar)
1st (Hosted Games)
All military units receive +20% combat strength for 25 turns.
2nd (Contributor)
All military units receive +10 experience
3rd (Participant)
Receive a free Great General.
World Bank
(Requires Economics)
1st (Secretary-General)
Receive the World Bank (+25% Gold, +10 Gold) in your Capital. Receive one additional delegate.
2nd (Permanent Member)
+25% Gold from trade routes.
3rd (Temporary Member)
Receive a one time 40 Influence boost with all Mercantile City States.
Security Council
(Requires Military Science)
1st (Council Chair)
Receive one additional delegate. Receive a further delegate for military-related resolutions (Standing Army Tax, Embargo).
2nd (Permanent Member)
Receive a Great General.
3rd (Temporary Member)
Receive a one time 40 Influence boost with all Militaristic City States.
International Office on Tourism
(Requires Flight)
1st (Director)
Receive the International Office on Tourism (+1 Culture, +25% Tourism in this city) in your Capital.
2nd (Member)
+25% Tourism in all cities.
3rd (Observer)
One time +200 Tourism boost.
International Court
(Requires Mass Media)
1st (Chief Justice)
Receive the International Court (+1 Culture, reduces Unhappiness in non-occupied cities by 10%) in your Capital. Reduces cost of future social policies by 10%.
2nd (Supporter)
Receive one free social policy.
3rd (Member)
+5 Happiness.
And for fun...
Stargate Program
(Requires Computers)
1st (Stargate Operator)
Receive the Stargate (+1 Culture, 50 Science, +50% Science output in this city).
2nd (Partner)
Receive a permanent 25% Science increase.
3rd (Contributor)
Receive one free technology.
Provide some suggestions for new International Projects here! I'm sure we will see a mod in short time adding more soon, as it's such an interesting concept.
A couple I scribbled down at work last week, likely not balanced but it's a start (also, feel free to have some fun with it, especially late game, I mean we do have GDRs and Xcom Squads!). Also, I know these are mostly institutions but I feel they could be adequately represented by projects. Cheers.
International War Games
(Requires Radar)
1st (Hosted Games)
All military units receive +20% combat strength for 25 turns.
2nd (Contributor)
All military units receive +10 experience
3rd (Participant)
Receive a free Great General.
World Bank
(Requires Economics)
1st (Secretary-General)
Receive the World Bank (+25% Gold, +10 Gold) in your Capital. Receive one additional delegate.
2nd (Permanent Member)
+25% Gold from trade routes.
3rd (Temporary Member)
Receive a one time 40 Influence boost with all Mercantile City States.
Security Council
(Requires Military Science)
1st (Council Chair)
Receive one additional delegate. Receive a further delegate for military-related resolutions (Standing Army Tax, Embargo).
2nd (Permanent Member)
Receive a Great General.
3rd (Temporary Member)
Receive a one time 40 Influence boost with all Militaristic City States.
International Office on Tourism
(Requires Flight)
1st (Director)
Receive the International Office on Tourism (+1 Culture, +25% Tourism in this city) in your Capital.
2nd (Member)
+25% Tourism in all cities.
3rd (Observer)
One time +200 Tourism boost.
International Court
(Requires Mass Media)
1st (Chief Justice)
Receive the International Court (+1 Culture, reduces Unhappiness in non-occupied cities by 10%) in your Capital. Reduces cost of future social policies by 10%.
2nd (Supporter)
Receive one free social policy.
3rd (Member)
+5 Happiness.
And for fun...
Stargate Program
(Requires Computers)
1st (Stargate Operator)
Receive the Stargate (+1 Culture, 50 Science, +50% Science output in this city).
2nd (Partner)
Receive a permanent 25% Science increase.
3rd (Contributor)
Receive one free technology.