I don't think your satellites are going to finish their libraries with the BO... (so NC is super-delayed, and your cap will probably take 20 turns to build it!) Hence I think you imply that you build your NC at t100, which is super slow and probably won't cut it on deity.
BO depends largely on terrain (and forest availability)
It's safe to get 2-3 scouts on Pangaea (2 is enough usually for me) then shrine is very situational on deity. Granary is almost always better than shrine if you have wheat/deer/bananas.
Most often I go:
scoutx2, granary, archers (1-3 depending), library, monument (just to get free amphitheatre)/caravan/worker/settler (this depends on the terrain and nearby AI flavors... next to an unbribeable warmonger a quick expansion is suicide; you'd best just block their settlers), NC (I am a big fan of OCC NC simply because it saves hammers, and gives you a very safe and solid foundation with plenty of time to get archers/chariots; it's not the most ambitious build but it's quite foolproof).
(steal workers and clear barb camps in the meantime).
For the rest of the 100 turns, Oracle, Hagia Sophia, expansions, caravans, etc. it all depends on the game