???
Cultural victories ARE about war in the first place, aren't they? In civ5 vanilla, nothing beats a wide puppet empire for cultural victories. If you're talking about BNW, tourism is invariant with the number of cities you hold, but has a strong correlation with the number of great works you have, with are in turn most easily gained by conquest. Units are cheaper than great people and archaeologists, and you'd be restricting your opponents' culture production at the same time. I don't see how a tall empire can lead to a cultural victory.
Forgive me if I'm wrong - I'm new to this forum, and haven't seen many of your articles yet.
Cultural victories ARE about war in the first place, aren't they? In civ5 vanilla, nothing beats a wide puppet empire for cultural victories. If you're talking about BNW, tourism is invariant with the number of cities you hold, but has a strong correlation with the number of great works you have, with are in turn most easily gained by conquest. Units are cheaper than great people and archaeologists, and you'd be restricting your opponents' culture production at the same time. I don't see how a tall empire can lead to a cultural victory.
Forgive me if I'm wrong - I'm new to this forum, and haven't seen many of your articles yet.