A_Hamster
Small Furry Animal
- Joined
- Dec 20, 2007
- Messages
- 627
Can one regenerate the map, or are the settings lost? A couple of complex map scripts do not permit regeneration since player preferences are lost and I was wondering if this was one of them.
While I have not had the same problem as Ulysses81 reports in the above post, I do notice a fair amount of coastal mountain ranges. How are the mountain ranges determined? Could extra tiles of land be added to put the ranges at least a space inland, leaving the coastline usuable?
That being said, overall, I like the mountain ranges otherwise. Most of the times they do form barriers, making defensive play easier, and adding interest to the map in the exploration phase. I look forward to using the modified PW2 script in FfH. (Although the Ancient Towers have yet to show up in useful places in my map generation experiments, but luck of the draw.)
While I have not had the same problem as Ulysses81 reports in the above post, I do notice a fair amount of coastal mountain ranges. How are the mountain ranges determined? Could extra tiles of land be added to put the ranges at least a space inland, leaving the coastline usuable?
That being said, overall, I like the mountain ranges otherwise. Most of the times they do form barriers, making defensive play easier, and adding interest to the map in the exploration phase. I look forward to using the modified PW2 script in FfH. (Although the Ancient Towers have yet to show up in useful places in my map generation experiments, but luck of the draw.)