Here is what I have so far. I am workin' my tail at the office and spent all my waking free time the last two night on this:
Washington
Washington
T 134 Tao Monestary
T 135 Uni Work 2 Pmine, Gmine.(Don't work 2 lake, 1 Grass)
T 136 Uni Work 2 Pmine, grass (Don't work 2 lake, 1 Gmine)
T 137 Uni Work Pmine, Gmine, grass
T 138 Whip Uni,
T 139 Oxford, work 2 Pmines, 1 gmine
T 140 Anarchy, CS/Pacifism
T 141 Oxford, grow
T 142 Oxford, grow
T 143 Oxford, grow
T 144 Oxford, grow
Stone
Stone City
T 134 Tao Monestary
T 135 Uni Work 2 coast, Gmine to Washington
T 136 Uni Work 1 coast, gmine
T 137 Whip Univ 31 hammer overflow into monestary
T 138 Monestary
T 139 Barracks
T 140 Anarchy
T 141 Barracks
T 142 Courthouse
T 143 Courthouse
T 144 Courthouse
Gems
Gems
T 134 AP
T 135 Work fort, GE, Uni
T 136 Switch farmed plains to working Pmine, Whip 36 hammer overflow into AP
T 137 AP Work GE, Farmed plains
T 138 AP, Work Farmed plains, GE
T 139 Barracks
T 140 Anarchy
T 141 Barracks, work scientist, not coast tiles
T 142 Barracks, work scientist, not coast tiles
T 143 Courthouse, work scientist, not coast tiles
T 144 Courthouse, work scientist, not coast tiles
GPFarm
GP Farm
T 134 Tao Monestary
T 135 Remove GS, work coast instead. Uni
T 136 Whip uni, remove both Pmines work 2 more coast
T 137 Work coast, no mines. Monestary
T 138 Monestary
T 139 Courthouse
T 140 Anarchy
Silver
Silver
T 134 Build Barracks
T 135 Start Univ Work Pmine, not coast
T 136 Univ Work coast tile
T 137 Work silver, Pmine
T 138 Whip Univ
T 139 Missionary
T 140 Anarchy
Isengard
Isengard
T 134 Maoi
T 135 Maoi
T 136 Maoi
T 137 add pop to coast.
T 139 Finish Maoi Start HE, add pop to coast
T 140 Anarchy
Cultural Bridge
Cultural Bridge
T 134 Courthouse
T 135 Work both PH, Univ
T 136 Work both PH, Univ
T 137 Work both PH, Univ
T 138 Whip Univ Work Ocean tiles
T 139 Courthouse, work 2 Pmines
T 140 Anarchy
Marble City
Marble City
T 134 Courthouse
T 135 CH, Work Gmine
T 136 CH, Work Gmine
T 137 CH, Work All grass
T 138 CH, Work Gmine
T 139 CH, Work Gmine,
T 140 Whip Courthouse, Anarchy
Phants
Phants
T 135 LH
T 136 LH
T 137 Whip LH
T 138 Barracks
T 139 Barracks
T 140 Anarchy
Sheep City
Sheep City
T 135 LH
T 136 LH
T 137 LH, work sugar
T 138 LH, Work sugar
T 139 LH, Sugar, unimp grass
T 140 Whip LH (if possible) Anarchy
Fur City
Fur City
T 135 1st chop
T 136 2nd chop
T 137 Finish Granary, Start Monestary or courthouse.
T 138 Monestary or courthouse
T 139 Monestary or courthouse
T 140 Monestary or courthouse
Captured Barb city
Captured Barb City Gaul
T 137 Granary
T 138 Granary
T 139 Granary
T 140 Anarchy
Worker Goals:
Add farm by Phants, mine iron.
Farm grassland by stone, Farm Plains north of oasis at stone to set up irrigation.
Farm by Marble city
Farm south of lake by Silver city
Chop forests by Fur City
Road to Barb City Gaul
Chop jungle north of gems, then farm
Workshops around Sheep city.
Spies in Asoka's lands?
Research
Edu => Liberalism 0%
Trade music to Shaka
Consider trading Paper
Great Spy
Search out Monte's lands.
Galley
Needs a plan
Workers
Stevenson
Farm by Phants, Mine iron, mine Ghill
Eiffel
Farm by Silver City and Phants
Hoover and Semiramis
Farm around marble, set up irritation farm 1W of Stone city. Workshop 1W of Washington's cows.
Worker 8
Chop jungle north of Gems, then farm it.
Goodtyear and Fritz
Workshops around Sheep City, Chop for Heroic Epic.
Karl
Chops around fur city
Ramamujan
Chops 1F, then roads to Gaul
Yamasake
Chops 1F, the goes to Gaul to chop/improve.
Exploration units
Continue exploration.
More to come tonight.
Espionage:
Steal Compass form west witches.
Steal from Liz/ Genghis possibly drama or other.
Diplo and stopping points will be stated tomorrow.