Hello everyone.
Some might remember my previous post a month ago about gathering tips for a Civ IV player wanting to jump into Civ V.
Thanks to this forum, I'm now able to consistently beat Deity (which really makes me feel like Civ V is much easier than IV, as in Civ IV emperor was already a huge challenge where Deity here feels "hard" but not insane).
However, as I read a lot of threads, some things bug me. Even when playing on Deity, it seems like some players are able to do everything:
Take the Oracle for instance. If I rush Philosophy, I am potentially putting myself behind because I am missing some techs to work my tiles. Besides, building the oracle is a huge hammer investment when you could be building a settler or useful buildings. Finally, the IA seems to build the Oracle extra fast (though sometimes the IA just never builds it for some reason) and is as hard to beat at it as trying to build the Great Library.
Now, let's talk about war. Apparently, we are supposed to be able to simply stomp the IA with CB/XB. First thing is, the IA seems to pump out so many units that even passing the line takes a metricton of turns. And even if you do pass the lines (because you have paid 2 other IA to help you in your war to keep your target busy), cities simply take off one of your unit per turn and take a of turns to get to 0 HP.
Though ranged units are really great at fending off the IA in sufficient number when you are defending, I don't see myself "winning" any war: even if I manage to snag a capitol, the investment required is way too high.
Quick point on "stealing workers". Stealing workers to an IA results in instant killing my unit in Deity, on top of having a war to deal with (which means hammers to invest into more archers) and a mortal ennemy for the rest of the game. Stealing a worker to city-states simply means I won't be able to get any city-state at all as the penalty is so harsh.
Last exemple, trade routes. How the hell are you supposed to keep your economy afloat and your science going if you use your first trade routes for food? How the hell are you supposed to "rush buy all science buildings", buy city-states, or anything gold related if you don't have trade route? Heck, how are you even supposed to get science in the begining if you don't make those juicy traderoutes with the IA's capitol?
Anyway, as much as I read posts, I feel like people have unlimited amount of food, hammers, culture, happyness, science and gold all at the same time, with all 4 cities founded on perfect spots with 2 different lux each and loads of food and hills, when I struggle finding spots for my cities with even 1 different lux each. And don't even get me started on Liberty: I have yet to see any advantage to make more than 4 cities as diminishing returns are so harsh and as it is impossible to find enough different luxuries to keep your happyness up (but please do prove me wrong on this, I'm genuinly intrested in not playing Tradition, but the other choices currently feel way too weak for me).
Question is simple: how do you do this?
Please teach me.
Some might remember my previous post a month ago about gathering tips for a Civ IV player wanting to jump into Civ V.
Thanks to this forum, I'm now able to consistently beat Deity (which really makes me feel like Civ V is much easier than IV, as in Civ IV emperor was already a huge challenge where Deity here feels "hard" but not insane).
However, as I read a lot of threads, some things bug me. Even when playing on Deity, it seems like some players are able to do everything:
- Rush into accoustics for early renaissance
- Get all the techs you need beforehand
- Mow the IA with CB or XB
- Build the oracle
- Have enough culture to finish Rationalism fast
- Make war
- Make internal trade route and sill have a huge income
- Build Petra
- etc.
Take the Oracle for instance. If I rush Philosophy, I am potentially putting myself behind because I am missing some techs to work my tiles. Besides, building the oracle is a huge hammer investment when you could be building a settler or useful buildings. Finally, the IA seems to build the Oracle extra fast (though sometimes the IA just never builds it for some reason) and is as hard to beat at it as trying to build the Great Library.
Now, let's talk about war. Apparently, we are supposed to be able to simply stomp the IA with CB/XB. First thing is, the IA seems to pump out so many units that even passing the line takes a metricton of turns. And even if you do pass the lines (because you have paid 2 other IA to help you in your war to keep your target busy), cities simply take off one of your unit per turn and take a of turns to get to 0 HP.
Though ranged units are really great at fending off the IA in sufficient number when you are defending, I don't see myself "winning" any war: even if I manage to snag a capitol, the investment required is way too high.
Quick point on "stealing workers". Stealing workers to an IA results in instant killing my unit in Deity, on top of having a war to deal with (which means hammers to invest into more archers) and a mortal ennemy for the rest of the game. Stealing a worker to city-states simply means I won't be able to get any city-state at all as the penalty is so harsh.
Last exemple, trade routes. How the hell are you supposed to keep your economy afloat and your science going if you use your first trade routes for food? How the hell are you supposed to "rush buy all science buildings", buy city-states, or anything gold related if you don't have trade route? Heck, how are you even supposed to get science in the begining if you don't make those juicy traderoutes with the IA's capitol?
Anyway, as much as I read posts, I feel like people have unlimited amount of food, hammers, culture, happyness, science and gold all at the same time, with all 4 cities founded on perfect spots with 2 different lux each and loads of food and hills, when I struggle finding spots for my cities with even 1 different lux each. And don't even get me started on Liberty: I have yet to see any advantage to make more than 4 cities as diminishing returns are so harsh and as it is impossible to find enough different luxuries to keep your happyness up (but please do prove me wrong on this, I'm genuinly intrested in not playing Tradition, but the other choices currently feel way too weak for me).
Question is simple: how do you do this?
Please teach me.